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On the windfall of friendship: inoculation strategies on social networks
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Electronic Commerce archive
Proceedings of the 9th ACM conference on Electronic commerce table of contents
Chicago, Il, USA
SESSION: Social networks and peer production table of contents
Pages 294-301  
Year of Publication: 2008
ISBN:978-1-60558-169-9
Authors
Dominic Meier  ETH Zurich, Zurich, Switzerland
Yvonne Anne Oswald  ETH Zurich, Zurich, Switzerland
Stefan Schmid  Technische Universität München, München, Germany
Roger Wattenhofer  ETH Zurich, Zurich, Switzerland
Sponsors
ACM: Association for Computing Machinery
SIGEcom: ACM Special Interest Group on Electronic Commerce
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper studies a virus inoculation game on social networks. A framework is presented which allows the measuring of the windfall of friendship, i.e., how much players benefit if they care about the welfare of their direct neighbors in the social network graph compared to purely selfish environments. We analyze the corresponding equilibria and show that the computation of the worst and best Nash equilibrium is NP-hard. Intriguingly, even though the windfall of friendship can never be negative, the social welfare does not increase monotonically with the extent to which players care for each other. While these phenomena are known on an anecdotal level, our framework allows us to quantify these effects analytically.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Dominic Meier: colleagues
Yvonne Anne Oswald: colleagues
Stefan Schmid: colleagues
Roger Wattenhofer: colleagues