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Fast convergence to nearly optimal solutions in potential games
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Electronic Commerce archive
Proceedings of the 9th ACM conference on Electronic commerce table of contents
Chicago, Il, USA
SESSION: Convergence to, and robustness of, solutions table of contents
Pages 264-273  
Year of Publication: 2008
ISBN:978-1-60558-169-9
Authors
Baruch Awerbuch  Johns Hopkins University, Baltimore, MD, USA
Yossi Azar  Tel-Aviv University, Tel-Aviv, Israel
Amir Epstein  Tel-Aviv University, Tel-Aviv, Israel
Vahab Seyed Mirrokni  Mi rosoft Research, Redmond, WA, USA
Alexander Skopalik  RWTH Aachen, Aachen, Germany
Sponsors
ACM: Association for Computing Machinery
SIGEcom: ACM Special Interest Group on Electronic Commerce
Publisher
ACM  New York, NY, USA
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ABSTRACT

We study the speed of convergence of decentralized dynamics to approximately optimal solutions in potential games. We consider α-Nash dynamics in which a player makes a move if the improvement in his payoff is more than an α factor of his own payoff. Despite the known polynomial convergence of α-Nash dynamics to approximate Nash equilibria in symmetric congestion games [7], it has been shown that the convergence time to approximate Nash equilibria in asymmetric congestion games is exponential [25]. In contrast to this negative result, and as the main result of this paper, we show that for asymmetric congestion games with linear and polynomial delay functions, the convergence time of α-Nash dynamics to an approximate optimal solution is polynomial in the number of players, with approximation ratio that is arbitrarily close to the price of anarchy of the game. In particular, we show this polynomial convergence under the minimal liveness assumption that each player gets at least one chance to move in every T steps. We also prove that the same polynomial convergence result does not hold for (exact) best-response dynamics, showing the α-Nash dynamics is required. We extend these results for congestion games to other potential games including weighted congestion games with linear delay functions, cut games (also called party affiliation games) and market sharing games.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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M. Charikar, C. Mattieu, H. Karloff, S. Naor, and M. Saks. Best response dynamics in multicast cost sharing. 2007. Unpublished Manuscript.
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G. Christodolou, V. S. Mirrokni, and A. Sidiropolous. Convergence and approximation in potential games. In Proceedings of the 18th Annual Symposium on Theoretical Aspects of Computer Science (STACS), 2006.
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A. Fanelli, M. Flammini, and L. Moscardelli. The speed of convergence in congestion games under best-response dynamics. In ICALP 2008. To appear.
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V.S. Mirrokni and A. Vetta. Convergence issues in competitive games. In RANDOM-APPROX, pages 183--194, 2004.
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R. W. Rosenthal. A class of games possesing pure-strategy nash equilibria. International Journal of Game Theory, 2:65--67, 1973.
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Collaborative Colleagues:
Baruch Awerbuch: colleagues
Yossi Azar: colleagues
Amir Epstein: colleagues
Vahab Seyed Mirrokni: colleagues
Alexander Skopalik: colleagues