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"Isn't this archaeological site exciting!": a mobile system enhancing school trips
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AVI archive
Proceedings of the working conference on Advanced visual interfaces table of contents
Napoli, Italy
DEMONSTRATION SESSION: Demos session table of contents
Pages 488-489  
Year of Publication: 2008
ISBN:1-978-60558-141-5
Authors
Carmelo Ardito  Università di Bari, Bari, Italy
Rosa Lanzilotti  Università di Bari, Bari, Italy
Sponsors
SIGCHI Italy : SIGCHI Italy
SIGCHI : Specialist Interest Group in Computer-Human Interaction of the ACM
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
Publisher
ACM  New York, NY, USA
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ABSTRACT

Explore! is an m-learning system that aims to improve young visitors' experience of historical sites. It exploits the imaging and multimedia capabilities of the latest generation cell phone, creating electronic games that support learning of ancient history during a visit to historical sites. Explore! consists of two main components: 1) the Game Application running on cellular phones, to be used during the game and 2) the Master Application running on a notebook, used by the game master (i.e. a teacher) to perform a reflection phase, which follows the game. Having the Game Application been described in previous papers, in this work we mainly illustrate the Master Application.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Ardito, C., Buono, P., Costabile, M. F., Lanzilotti, R., Pederson T. 2007. An Augmented Reality Game on Standard Mobile Phones for Exploring History at Archaeological Parks. R. Meersman et al. (Eds.), LNCS 4805, pp. 357--366. Berlin: Springer (Germany).
2

Collaborative Colleagues:
Carmelo Ardito: colleagues
Rosa Lanzilotti: colleagues