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Scaling in games and virtual worlds
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Source
Communications of the ACM archive
Volume 51 ,  Issue 8  (August 2008) table of contents
Designing games with a purpose
SECTION: Practice table of contents
Pages: 38-44  
Year of Publication: 2008
ISSN:0001-0782
Author
Jim Waldo  Sun Microsystems Laboratories, Burlington, MA
Publisher
ACM  New York, NY, USA
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ABSTRACT

Online games and virtual worlds have familiar scaling requirements, but don't be fooled: Everything you know is wrong.