| Realising aura for initiating interactions in real environments |
| Full text |
Pdf
(2.17 MB)
|
| Source
|
International Conference On Mobile Technology, Applications, And Systems
archive
Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
table of contents
Singapore
SESSION: Mobility 2007: Mobile platforms, OS, user interface and devices
table of contents
Pages 151-158
Year of Publication: 2007
ISBN:978-1-59593-819-0
|
|
Authors
|
|
| Sponsors |
|
| Publisher |
|
| Bibliometrics |
Downloads (6 Weeks): 4, Downloads (12 Months): 34, Citation Count: 0
|
|
|
ABSTRACT
Information overload and spam are serious problems that plague our society today. In the advent of context aware systems and applications, these problems will inevitably continue to cause anguish among users. The problems stem primarily from the lack of user control over the interactions and services they receive. In search of a feasible solution to enable user controllable trade-offs over interactions, we study how the spatial model of interaction from the virtual environment domain addresses these interaction issues and find that recent research that uses similar concepts from the spatial model of interactions does not fully make use of the concept of Aura from the spatial model. This paper presents a modified spatial model of interactions focused on the abstract concept of Aura and tailored for implementation in real environments to resolve the interaction issues in context aware systems. We also conceptualise a system architecture to implement the modified spatial model of interaction and develop a fully functional prototype application as a proof of concept to demonstrate the model's operational feasibility.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
| |
1
|
Benford, S. and Fahlén, L. A Spatial Model of Interaction in Large Virtual Environments. Kluwer Academic Publishers, 1993.
|
| |
2
|
Kortuem, G., Kray, C. and Gellersen, H. Sensing and Visualizing Spatial Relations of Mobile Devices. ACM Press New York, NY, USA, 2005.
|
| |
3
|
Ferscha, A., Hechinger, M., Mayrhofer, R., Rocha, M. d. S., Franz, M. and Oberhauser, R. Digital Aura. 2004.
|
| |
4
|
Benford, S., Bowers, J., Fahlén, L. E. and Greenhalgh, C. Managing Mutual Awareness in Collaborative Virtual Environments. World Scientific Publishing Co., Inc. River Edge, NJ, USA, 1994.
|
| |
5
|
Sim, Y. J. Mutual Aware Artifacts using a Spatial Model of Interaction and Presence. Monash University, Caulfield, Victoria, 2005.
|
| |
6
|
Vogiazou, Y. Wireless Presence and Instant Messaging. Knowledge Media Institute, The Open University, 2002.
|
| |
7
|
Ekahau Ekahau Positioning Engine. 2006.
|
|