| Analyzing rigidity with pebble games |
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Annual Symposium on Computational Geometry
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Proceedings of the twenty-fourth annual symposium on Computational geometry
table of contents
College Park, MD, USA
SESSION: Video and multimedia presentations
table of contents
Pages 226-227
Year of Publication: 2008
ISBN:978-1-60558-071-5
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Authors
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Audrey Lee
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University of Massachusetts Amherst, Amherst, MA, USA
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Ileana Streinu
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Smith College, Northampton, MA, USA
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Louis Theran
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University of Massachusetts Amherst, Amherst, MA, USA
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| Bibliometrics |
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ABSTRACT
How many pair-wise distances must be prescribed between an unknown set of points, and how should they be distributed, to determine only a discrete set of possible solutions? These questions, and related generalizations, are central in a variety of applications. Combinatorial rigidity shows that in two-dimensions one can get the answer, generically, via an efficiently testable sparse graph property. We present a video and a web site illustrating algorithmic results for a variety of rigidity-related problems, as well as abstract generalizations. Our accompanying interactive software is based on a comprehensive implementation of the pebble game paradigm.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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