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Characterizing multiparty voice communication for multiplayer games
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Joint International Conference on Measurement and Modeling of Computer Systems archive
Proceedings of the 2008 ACM SIGMETRICS international conference on Measurement and modeling of computer systems table of contents
Annapolis, MD, USA
POSTER SESSION: Posters table of contents
Pages 465-466  
Year of Publication: 2008
ISBN:978-1-60558-005-0
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Authors
Gabor Papp  University of Denver, Denver, CO, USA
Chris GauthierDickey  University of Denver, Denver, CO, USA
Sponsors
SIGMETRICS: ACM Special Interest Group on Measurement and Evaluation
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

Over the last few years, the number of game players using voice communication to talk to each other while playing games has increased dramatically. In fact, many modern games and game consoles have added voice support instead of expecting third-party companies to provide this technology. Unlike traditional voice-over-IP technology, where most conversations are between two people, voice communication in games often has 5 or more people talking together as they play.

We present the first measurement study on the characteristics of multiparty voice communications. Over a 3 month period, we measured over 7,000 sessions on an active multi-party voice communication server to quantify the characteristics of communication generated by game players, including overall server traffic, group sizes, sessions characteristics, and speaking (and silence) durations.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

1
 
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Speex Codec. http://www.speex.org.
 
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P. Svoboda, W. Karner, and M. Rupp. Traffic analysis and modeling for world of warcraft. 2007. ICC '07. IEEE International Conference on Communications, pages 1612--1617, 24-28 June 2007.
 
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TeamSpeak. http://www.teamspeak.com.

Collaborative Colleagues:
Gabor Papp: colleagues
Chris GauthierDickey: colleagues