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Triangulation of hierarchical hexagon meshes
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ACM Symposium on Solid and Physical Modeling archive
Proceedings of the 2008 ACM symposium on Solid and physical modeling table of contents
Stony Brook, New York
POSTER SESSION: Meshing & shape optimization table of contents
Pages: 307-313  
Year of Publication: 2008
ISBN:978-1-60558-106-2
Authors
Matthew Guenette  Queen's University
A. James Stewart  Queen's University
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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ABSTRACT

We present an algorithm to triangulate a multi-resolution hierarchical hexagon mesh. The triangulation provides good triangle strips, which result in efficient rendering of the hexagon mesh, and well proportioned triangles, which avoid rendering artifacts.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Duchaineau, M. 1997. Roaming terrain: Real-time optimally adapting meshes. Los Alamos National Laboratory, Lawrence Livermore National Laboratory.
 
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Klinger, A., and Dyer, C. 1976. Experiments on picture representation using regular decomposition. Computer Graphics and Image Processing 9, 68--105.
 
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Peterson, P. 2003. Close-packed, uniformly adjacent, multireso-lutional, overlapping spatial data ordering. Canadian Patent Application 2436312 (August 2003), United States Patent Application 20060265197 (November 2006).
 
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PYXIS Innovation Inc. 2006. Mathematics for a new grid system. www.pyxisinnovation.com/pyxwiki?title=Mathematics_for_a_New_Grid_System, viewed December 2007.
 
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Sahr, K., and White, D. 1998. Discrete global grid systems. Computing Science and Statistics 30, 269--278.
 
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Sahr, K., White, D., and Kimerling, A. 2003. Geodesic discrete global grid systems. Cartography and Geographic Information Science 30, 2, 121--134.
 
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Sussner, G., Dachsbacher, C., and Greiner, G. 2005. Hexagonal LOD for interactive terrain rendering. In Vision Modeling and Visualization, 437--444.

Collaborative Colleagues:
Matthew Guenette: colleagues
A. James Stewart: colleagues