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Efficient multiple scattering in hair using spherical harmonics
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ACM Transactions on Graphics (TOG) archive
Volume 27 ,  Issue 3  (August 2008) table of contents
Proceedings of ACM SIGGRAPH 2008
SESSION: Hair and realistic rendering table of contents
Article No. 31  
Year of Publication: 2008
ISSN:0730-0301
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Authors
Jonathan T. Moon  Cornell University
Bruce Walter  Cornell University
Steve Marschner  Cornell University
Publisher
ACM  New York, NY, USA
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ABSTRACT

Previous research has shown that a global multiple scattering simulation is needed to achieve physically realistic renderings of hair, particularly light-colored hair with low absorption. However, previous methods have either sacrificed accuracy or have been too computationally expensive for practical use. In this paper we describe a physically based, volumetric rendering method that computes multiple scattering solutions, including directional effects, much faster than previous accurate methods. Our two-pass method first traces light paths through a volumetric representation of the hair, contributing power to a 3D grid of spherical harmonic coefficients that store the directional distribution of scattered radiance everywhere in the hair volume. Then, in a ray tracing pass, multiple scattering is computed by integrating the stored radiance against the scattering functions of visible fibers using an efficient matrix multiplication. Single scattering is computed using conventional direct illumination methods. In our comparisons the new method produces quality similar to that of the best previous methods, but computes multiple scattering more than 10 times faster.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Moon, J. T., Walter, B., and Marschner, S. R. 2007. Rendering discrete random media using precomputed scattering solutions. In Eurographics Symposium on Rendering 2007, 231--242.
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Zinke, A. 2008. Photo-Realistic Rendering of Fiber Assemblies. PhD thesis, University of Bonn.


Collaborative Colleagues:
Jonathan T. Moon: colleagues
Bruce Walter: colleagues
Steve Marschner: colleagues