| Evaluating user experiences in games |
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Conference on Human Factors in Computing Systems
archive
CHI '08 extended abstracts on Human factors in computing systems
table of contents
Florence, Italy
WORKSHOP SESSION: Workshops
table of contents
Pages 3905-3908
Year of Publication: 2008
ISBN:978-1-60558-012-X
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Authors
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Regina Bernhaupt
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ICT&S Center, University of Salzburg, Salzburg, Austria
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Wijand Ijsselsteijn
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Technical University Eindhoven, Eindhoven, Netherlands
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Florian 'Floyd' Mueller
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The University of Melbourne, Melbourne, Australia
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Manfred Tscheligi
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ICT&S Center, University of Salzburg, Salzburg, Austria
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Dennis Wixon
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Microsoft, Redmond, USA
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| Bibliometrics |
Downloads (6 Weeks): 46, Downloads (12 Months): 344, Citation Count: 5
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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Hassenzahl, M. The Thing and I: Understanding the Relationship between User and Product. In Blythe, M. E., Monk, A. F., Overbeeke, K., Wright, P. (Eds) Funology, Springer, 2003.
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Järvinen, A., Heliö, S. and Mäyrä, F. Communication and Community in Digital Entertainment Services. http://tampub.uta.fi/tup/951--44-5-5-5432--4.pdf.
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Law, E., Hvannberg, E. and Hassenzahl, M. User Experience towards a unified view. Workshop held during Nordichi 2006, http://nordichi.net.dynamicweb.dk/Workshops/W2-User-Experience_.aspx,
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