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Unigest: text entry using three degrees of motion
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Conference on Human Factors in Computing Systems archive
CHI '08 extended abstracts on Human factors in computing systems table of contents
Florence, Italy
SESSION: Works in progress table of contents
Pages 3549-3554  
Year of Publication: 2008
ISBN:978-1-60558-012-X
Authors
Steven J. Castellucci  York University, Toronto, ON, Canada
I. Scott MacKenzie  York University, Toronto, ON, Canada
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

This paper introduces UniGest, a technique that provides pointer input and text entry in a single device without occupying the display. It uses a Nintendo Wii motion-sensing remote to capture gestures that are mapped to character input. A gesture alphabet is proposed, with each gesture composed of at most two primitive motions. A web-based user study measured movement times for primitive motions. Results range from 296 to 481 ms, implying an upper-bound UniGest text entry performance prediction of 27.9 wpm.




Collaborative Colleagues:
Steven J. Castellucci: colleagues
I. Scott MacKenzie: colleagues