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Dip - it: digital infrared painting on an interactive table
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Conference on Human Factors in Computing Systems archive
CHI '08 extended abstracts on Human factors in computing systems table of contents
Florence, Italy
SESSION: Works in progress table of contents
Pages 2901-2906  
Year of Publication: 2008
ISBN:978-1-60558-012-X
Authors
Peter Vandoren  Hasselt University - transnationale Universiteit Limburg - IBBT, Diepenbeek, Belgium
Tom Van Laerhoven  Hasselt University - transnationale Universiteit Limburg - IBBT, Diepenbeek, Belgium
Luc Claesen  Hasselt University - transnationale Universiteit Limburg - IBBT, Diepenbeek, Belgium
Johannes Taelman  Hasselt University - transnationale Universiteit Limburg - IBBT, Diepenbeek, Belgium
Fabian Di Fiore  Hasselt University - transnationale Universiteit Limburg - IBBT, Diepenbeek, Belgium
Frank Van Reeth  Hasselt University - transnationale Universiteit Limburg - IBBT, Diepenbeek, Belgium
Eddy Flerackers  Hasselt University - transnationale Universiteit Limburg - IBBT, Diepenbeek, Belgium
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

In this paper we report on our work to develop a novel input technique for a digital paint system. Using a brush with infrared (IR) light emitting fibers, we were able to create a natural paint interface on an interactive table. This IR-brush adds two important properties to our paint environment: haptic feedback and an accurate brush footprint. The modified brush approaches the haptic feedback of the traditional paint brush. The use of IR-light in the brush enables tracking the contact area of the brush on the interactive table. Informal usability tests show that our digital paint environment offers an intuitive interface and contributes to an enhanced user experience in digital painting.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Wacom Cintiq, http://www.wacom.com/cintiq/
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Reed, S. K., Transfer on trial: Intelligence, Cognition and Instruction. In Singley, K. and Anderson, J. R. Eds, The Transfer of Cognitive Skill, Harvard University Press, Cambridge, MA, 1989, 39
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Xu, S., Lau, F., Tang, F., Pan, Y. Advanced Design for a Realistic Virtual Brush, Computer Graphics Forum, 22, 3 (2003), 533--542.
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Nakakoji, K., Jo, K., Yamamoto, Y., Nishinaka, Y., Asada, M. Reproducing and Re-experiencing the Writing Process in Japanese Calligraphy. Proc. IEEE TableTop 2007, 75--78
 
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Piazza, T., Fjeld, M. Ortholumen: Using Light for Direct Tabletop Input. In Proc. IEEE TableTop 2007, 1--4
 
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Van Laerhoven, T. An Extensible Simulation Framework Supporting Physically-based Interactive Painting. PhD Thesis, transnationale Universiteit Limburg, 2006.
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Collaborative Colleagues:
Peter Vandoren: colleagues
Tom Van Laerhoven: colleagues
Luc Claesen: colleagues
Johannes Taelman: colleagues
Fabian Di Fiore: colleagues
Frank Van Reeth: colleagues
Eddy Flerackers: colleagues