| Performing thrill: designing telemetry systems and spectator interfaces for amusement rides |
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Conference on Human Factors in Computing Systems
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Proceeding of the twenty-sixth annual SIGCHI conference on Human factors in computing systems
table of contents
Florence, Italy
SESSION: On the Move
table of contents
Pages 1167-1176
Year of Publication: 2008
ISBN:978-1-60558-011-1
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Authors
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Holger Schnädelbach
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Mixed Reality Lab, Nottingham, United Kingdom
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Stefan Rennick Egglestone
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Mixed Reality Lab, Nottingham, United Kingdom
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Stuart Reeves
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Mixed Reality Lab, Nottingham, United Kingdom
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Steve Benford
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Mixed Reality Lab, Nottingham, United Kingdom
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Brendan Walker
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Aerial, London, United Kingdom
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Michael Wright
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Mixed Reality Lab, Nottingham, United Kingdom
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Downloads (6 Weeks): 10, Downloads (12 Months): 104, Citation Count: 2
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ABSTRACT
Fairground: Thrill Laboratory was a series of live events that augmented the experience of amusement rides. A wearable telemetry system captured video, audio, heart-rate and acceleration data, streaming them live to spectator interfaces and a watching audience. In this paper, we present a study of this event, which draws on video recordings and post-event interviews, and which highlights the experiences of riders, spectators and ride operators. Our study shows how the telemetry system transformed riders into performers, spectators into an audience, and how the role of ride operator began to include aspects of orchestration, with the relationship between all three roles also transformed. Critically, the introduction of a telemetry system seems to have had the potential to re-connect riders/performers back to operators/orchestrators and spectators/audience, re-introducing a closer relationship that used to be available with smaller rides. Introducing telemetry to a real-world situation also creates significant complexity, which we illustrate by focussing on a moment of perceived crisis.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 2
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Zafer Bilda , Chris Bowman , Ernest Edmonds, Experience evaluation of interactive art: study of GEO landscapes, Proceedings of the 5th Australasian Conference on Interactive Entertainment, p.1-10, December 03-05, 2008, Brisbane, Queensland, Australia
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Barry Brown , Kenton O'Hara , Timothy Kindberg , Amanda Williams, Crowd computer interaction, Proceedings of the 27th international conference extended abstracts on Human factors in computing systems, April 04-09, 2009, Boston, MA, USA
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
H.1.2
User/Machine Systems
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.0
General
General Terms:
Design,
Performance
Keywords:
amusement,
biosensing,
fairground,
heart rate,
orchestration,
performance,
spectator interface,
telemetry,
theme-park,
wearable computing
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