| From meiwaku to tokushita!: lessons for digital money design from japan |
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Conference on Human Factors in Computing Systems
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Proceeding of the twenty-sixth annual SIGCHI conference on Human factors in computing systems
table of contents
Florence, Italy
SESSION: Socio-Cultural Impact
table of contents
Pages 21-24
Year of Publication: 2008
ISBN:978-1-60558-011-1
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Downloads (6 Weeks): 37, Downloads (12 Months): 258, Citation Count: 1
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ABSTRACT
Based on ethnographically-inspired research in Japan, we report on people's experiences using digital money payment systems that use Sony's FeliCa near-field communication smartcard technology. As an example of ubiquitous computing in the here and now, the adoption of digital money is found to be messy and contingent, shot through with cultural and social factors that do not hinder this adoption but rather constitute its specific character. Adoption is strongly tied to Japanese conceptions of the aesthetic and moral virtue of smooth flow and avoidance of commotion, as well as the excitement at winning something for nothing. Implications for design of mobile payment systems stress the need to produce open-ended platforms that can serve as the vehicle for multiple meanings and experiences without foreclosing such possibilities in the name of efficiency.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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