ACM Home Page
Please provide us with feedback. Feedback
A New Framework for Theory-Based Interaction Design Applied to Serendipitous Information Retrieval
Full text PdfPdf (1.76 MB)
Source
ACM Transactions on Computer-Human Interaction (TOCHI) archive
Volume 15 ,  Issue 1  (May 2008) table of contents
Article No. 5  
Year of Publication: 2008
ISSN:1073-0516
Authors
Oscar De Bruijn  The University of Manchester
Robert Spence  Imperial College London
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 35,   Downloads (12 Months): 323,   Citation Count: 1
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/1352782.1352787
What is a DOI?

ABSTRACT

The activities of opportunistic and involuntary browsing offer the potential for many of a user's latent problems to be resolved serendipitously, with negligible cognitive effort. In this article, we demonstrate how the design of two novel artifacts to support such behavior was based on a set of Design Actions which were derived from a model of browsing behavior in combination with a cognitive model of human visual information processing. We propose the concept of Design Actions as a way of avoiding the need for an interaction designer associated with these and similar artifacts to understand the cognitive theories underlying them.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
2
 
3
 
4
Carmel, E., Crawford, S., and Chen, H. 1992. Browsing in hypertext: A cognitive study, IEEE Trans. Syst. Man Cybernetics 22, 865--884.
 
5
Carroll, J. M. 1995. Introduction: The scenario perspective on system development. In Scenario-Based Design: Envisioning Work and Technology in System Development, J. M. Carroll, Ed. John Wiley & Sons, New York, NY, 1--17.
6
 
7
 
8
Clark, H. H. 1996. Using Language. Cambridge University Press, Cambridge, UK.
 
9
Coltheart, V. 1999. Fleeting Memories. MIT Press, Cambridge, MA.
10
 
11
12
 
13
de Bruijn, O. and Tong, C. H. 2003. M-RSVP: Mobile Web browsing on a PDA. In People and Computers XVII - Designing for Society, E. O'Neill, P. Palanque and P. Johnson, Eds. Springer, Berlin, Germany, 297--311.
 
14
Foster, A. and Ford, N. 2003. Serendipity and information seeking: an empirical study. J. Documen. 59, 321--340.
 
15
Intraub, H. 1980. Presentation rate and the representation of briefly glimpsed pictures in memory. J. Exper. Psych.-Hum. Learn. Memory 6, 1--12.
 
16
Intraub, H. 1981. Rapid conceptual identification of sequentially presented pictures. J. Exper. Psych.-Hum. Percep. Perform. 7, 604--610.
 
17
Intraub, H. 1984. Conceptual masking - the effects of subsequent visual events on memory for pictures. J. Exper. Psych.-Learn. Memory Cognition 10, 115--125.
 
18
Intraub, H. 1999. Understanding and remembering briefly glimpsed pictures: Implications for visual scanning and memory. In Fleeting Memories, V. Coltheart, Ed. MIT Press, Cambridge, MA.
 
19
 
20
Kaasten, S., Greenberg, S., and Edwards, C. 2002. How people recognize previously seen Web pages from titles, URLs and thumbnails. In Proceedings of HCI'02 People and Computers XVI, X. Faulkner, J. Finlay and F. Detienne, Eds. Springer, Berlin, Germany, 247--266.
 
21
Lavie, N. 2000. Selective attention and cognitive control: Dissociating attentional functions through different types of load. In Attention and Performance: Vol. XVIII. Control of Cognitive Processes, S. Monsell and J. Driver, Eds. MIT Press, Cambridge, MA, 175--197.
 
22
Miyata, Y. and Norman, D. A. 1986. Psychological issues in support of multiple activities. In User Centred System Design: New Perspectives on Human-Computer Interaction, D. A. Norman and S. W. Draper, Eds. LEA, Hillsdale, NJ, 265--284.
 
23
Moyes, J. and Jordan, P. W. 1993. Icon design and its effect on guessability, learnability, and experienced user performance, In Proceedings of the HCI'93 Conference on People and Computers VIII, J. L. Alty, D. Diaper and S. Guest, Eds. Cambridge University Press, Cambridge, UK, 49--59.
 
24
Neisser, U. 1967. Cognitive Psychology. Prentice-Hall, Englewood Cliffs, NJ.
 
25
Norman, D. A. 1986. Cognitive engineering, In User Centered System Design: New Perspectives on Human-Computer Interaction, D. A. Norman and S. Draper, Eds. LEA, Hillsdale, NJ.
 
26
 
27
Ogmen, H. and Breitmeyer, B. 2006. The First Half Second: The Microgenesis and Temporal Dynamics of Unconscious and Conscious Visual Processes. MIT Press, Cambridge, MA.
 
28
Öqvist, G., Goldstein, M., and Chincholle, D. 2004. Assessing usability across multiple user interfaces. In Multiple User Interfaces: Cross Platform Applications and Context-Aware Interfaces, A. Seffah and H. Javahery, Eds. John Wiley & Sons, New York, NY, 327--349.
 
29
Payne, J. W., Johnson, E. J., and Betmann, J. R. 1993. The Adaptive Decision Maker. Cambridge University Press, Cambridge, UK.
 
30
Pirolli, P. 2005. Rational analyses of information foraging on the Web, Cognitive Sci. 29, 343--373.
 
31
 
32
Potter, M. C. 1975. Meaning in visual search. Science 187, 965--966.
 
33
Potter, M. C. 1976. Short-term conceptual memory for pictures. J. Exper. Psych.-Hum. Learn. Memory 2, 509--522.
 
34
Potter, M. C. 1993. Very short-term conceptual memory. Memory Cognition 21, 156--161.
 
35
Potter, M. C. 1999. Understanding sentences and scenes: The role of conceptual short-term memory. In Fleeting Memories, V. Coltheart, Ed. MIT Press, Cambridge, MA.
 
36
Potter, M. C. and Levy, E. I. 1969. Recognition memory for a rapid sequence of pictures. J. Exper. Psych. 81, 10--&.
 
37
Potter, M. C., Staub, A., Rado, J., and O'Connor, D. H. 2002. Recognition memory for briefly presented pictures: The time course of rapid forgetting. J. Exper. Psych.-Hum. Percep. Perform. 28, 1163--1175.
 
38
Raymond, J. E., Shapiro, K. L., and Arnell, K. M. 1992. Temporary suppression of visual processing in an RSVP task - an attentional blink. J. Exper. Psych.-Hum. Percep. Perform. 18, 849--860.
39
 
40
41
 
42
Spence, R. 2004. Sensitivity, residue and scent. Concepts to inform interaction design for the support of information space navigation. Inform. Des. J. 12, 163--180.
43
 
44
Standing, L. 1973. Learning 10,000 pictures. Quart. J. Exper. Psych. 25, 207--222.
 
45
Stathis, K., de Bruijn, O., and Macedo, S. 2002. Living Memory: agent-based information management for connected local communities, Interac. Comput. 14, 663--688.
46
 
47
 
48
Sutcliffe, A. G. and Kaur, K. 2000. Evaluating the usability of virtual reality user interfaces. Behav. Inform. Techn. 19, 415--426.
 
49
Sutcliffe, A. G. and Ryan, M. 2000. Model mismatch analysis: Towards a deeper explanation of users' usability problems. Behav. Inform. Techn. 19, 43--55.
 
50
51
 
52
Van Welie, M. 2002. Interaction Design Patterns, http://www.welie.com/patterns/index.html.
53
54
55
56
 
57
Yantis, S. and Jonides, J. 1990. Abrupt visual onsets and selective attention - voluntary versus automatic allocation. J. Exper. Psych.-Hum. Percep. Perform. 16, 121--134.
 
58
Zeigarnik, B. 1938. On finished and unfinished tasks. In A Source Book of Gestalt Psychology, W. D. Ellis, Ed. Harcourt-Brace, New York, NY.


Collaborative Colleagues:
Oscar De Bruijn: colleagues
Robert Spence: colleagues