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REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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AKEL88
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APGA88
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BUNK89
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Bunker, M. and R. Economy, "Evolution of GE CIG Systems," SCSD Document, General Electric Company, Daytona Beach, FL 32015, 1989.
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DEER88
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DEME80
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Demetrescu, S., A VLSl-Based Real-Time Hidden- Surface Elimination Display System, Master's Thesis, Dept. of Computer Science, California Institute of Technology, 1980.
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DUFF85
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ELLI91
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Ellis, J., G. Kedem, T. Lyerly, D. Thielman, R. Marisa, J. Menon, H. Voelcker, "The Raycasting Engine and Ray Representation: A Technical Summary," Proc. of the Intl. Jornal of Cornputational Geometn' and Applications, 1991.
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ELLS90
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ELLS91
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Ellsworth, D.E. "Parallel Architectures and Algorithms for Real-Time Synthesis of High-Quality Images Using Deferred Shading," Workshop on Algorithms and Parallel VLSI Architectures, Pont-a- Mousson, France, June 12, 1990.
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EYLE88
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John Eyles , John Austin , Henry Fuchs , Trey Greer , John Paulton, Pixel-planes 4: a summary, Advances in computer graphics hardware II, Springer-Verlag New York, Inc., New York, NY, 1988
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FOLE90
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FUCH77
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FUCH79
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FUCH85
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Henry Fuchs , Jack Goldfeather , Jeff P. Hultquist , Susan Spach , John D. Austin , Frederick P. Brooks, Jr. , John G. Eyles , John Poulton, Fast spheres, shadows, textures, transparencies, and imgage enhancements in pixel-planes, ACM SIGGRAPH Computer Graphics, v.19 n.3, p.111-120, Jul. 1985
[doi> 10.1145/325165.325205]
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FUCH89
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Henry Fuchs , John Poulton , John Eyles , Trey Greer , Jack Goldfeather , David Ellsworth , Steve Molnar , Greg Turk , Brice Tebbs , Laura Israel, Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories, ACM SIGGRAPH Computer Graphics, v.23 n.3, p.79-88, July 1989
[doi> 10.1145/74334.74341]
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FUSS82
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Fussel, D. and B. D. Rathi, "A VLSI-Oriented Architecture for Real-Time Raster Display of Shaded Polygons." Graphics Interface '82, 1982, pp. 373- 380.
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GARD81
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Gardner, G.Y., E.P. Berlin, Jr., and B.M. Gelman, "A Real-Time Computer image Generation System using Textured Curved Surfaces," Proceedings of IMAGE II, 1981, pp. 59-76.
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GHAR88
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Nader Gharachorloo , Satish Gupta , Erden Hokenek , Peruvemba Balasubramanian , Bill Bogholtz , Christian Mathieu , Christos Zoulas, Subanosecond pixel rendering with million transistor chips, ACM SIGGRAPH Computer Graphics, v.22 n.4, p.41-49, Aug. 1988
[doi> 10.1145/378456.378474]
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KNIG88
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Knight, T. and A. Krimm, "A Self-Terminating Low- Voltage Swing CMOS Output Driver," IEEE Journal of Solid-State Circuits, Vol. 23, No. 2, April 1988, pp. 457-464.
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MART90
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Martin, P., and H. Baeverstad, "TurboVRX: A High- Performance Graphics Workstation Architecture," Proc. of A USGtL4PH 90, September 1990, pp. 107- 117.
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MOLN88
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MOLN91a
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Molnar, S.E., "Efficient Supersampling Antialiasing for High-Performance Architectures," Technical Report TR-91-023, Dept. of Computer Science, UNC-Chapel Hill, 199 i.
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MOLN91b
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PARK80
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POTM89
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POUL85
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Poulton, J., H. Fuchs, and A. Paeth, "Pixel-planes graphic engine," Section 9.5 in Principles of CMOS VLSI Design: A System Perspective, by Neil Weste and Kamran Eshrahian, Addison-Wesley, New York, 1985, pp. 448-480.
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SGI90
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Silicon Graphics Computer Systems, Vision Graphics System Architecture, Mountain View, CA 94039- 7311, February 1990.
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SHAW88
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SPEC91
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SCHN88
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WEIN81
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CITED BY 106
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Anselmo Lastra , Steven Molnar , Marc Olano , Yulan Wang, Real-time programmable shading, Proceedings of the 1995 symposium on Interactive 3D graphics, p.59-ff., April 09-12, 1995, Monterey, California, United States
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Bin Wei , Douglas W. Clark , Edward W. Felten , Kai Li , Gordon Stoll, Performance issues of a distributed frame buffer on a multicomputer, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.87-96, August 31-September 01, 1998, Lisbon, Portugal
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Shigeru Muraki , Masato Ogata , Kwan-Liu Ma , Kenji Koshizuka , Kagenori Kajihara , Xuezhen Liu , Yasutada Nagano , Kazuro Shimokawa, Next-generation visual supercomputing using PC clusters with volume graphics hardware devices, Proceedings of the 2001 ACM/IEEE conference on Supercomputing (CDROM), p.51-51, November 10-16, 2001, Denver, Colorado
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M. Meißner , S. Grimm , W. Straßer , J. Packer , D. Latimer, Parallel volume rendering on a single-chip SIMD architecture, Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics, October 22-23, 2001, San Diego, California
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Milton Chen , Gordon Stoll , Homan Igehy , Kekoa Proudfoot , Pat Hanrahan, Simple models of the impact of overlap in bucket rendering, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.105-112, August 31-September 01, 1998, Lisbon, Portugal
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Homan Igehy , Matthew Eldridge , Pat Hanrahan, Parallel texture caching, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.95-106, August 08-09, 1999, Los Angeles, California, United States
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Rudrajit Samanta , Jiannan Zheng , Thomas Funkhouser , Kai Li , Jaswinder Pal Singh, Load balancing for multi-projector rendering systems, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.107-116, August 08-09, 1999, Los Angeles, California, United States
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Bruce Anderson , Andy Stewart , Rob MacAulay , Turner Whitted, Accommodating memory latency in a low-cost rasterizer, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.97-101, August 03-04, 1997, Los Angeles, California, United States
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John C. Hart , Nate Carr , Masaki Kameya , Stephen A. Tibbitts , Terrance J. Coleman, Antialiased parameterized solid texturing simplified for consumer-level hardware implementation, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.45-53, August 08-09, 1999, Los Angeles, California, United States
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John D. Owens , William J. Dally , Ujval J. Kapasi , Scott Rixner , Peter Mattson , Ben Mowery, Polygon rendering on a stream architecture, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.23-32, August 21-22, 2000, Interlaken, Switzerland
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Rändy Osborne , Hanspeter Pfister , Hugh Lauer , TakaHide Ohkami , Neil McKenzie , Sarah Gibson , Wally Hiatt, EM-Cube: an architecture for low-cost real-time volume rendering, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.131-138, August 03-04, 1997, Los Angeles, California, United States
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John Eyles , Steven Molnar , John Poulton , Trey Greer , Anselmo Lastra , Nick England , Lee Westover, PixelFlow: the realization, Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware, p.57-68, August 03-04, 1997, Los Angeles, California, United States
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Gordon Stoll , Matthew Eldridge , Dan Patterson , Art Webb , Steven Berman , Richard Levy , Chris Caywood , Milton Taveira , Stephen Hunt , Pat Hanrahan, Lightning-2: a high-performance display subsystem for PC clusters, Proceedings of the 28th annual conference on Computer graphics and interactive techniques, p.141-148, August 2001
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Hansong Zhang , Kenneth E. Hoff, III, Fast backface culling using normal masks, Proceedings of the 1997 symposium on Interactive 3D graphics, p.103-ff., April 27-30, 1997, Providence, Rhode Island, United States
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Andrei State , Jonathan McAllister , Ulrich Neumann , Hong Chen , Tim J. Cullip , David T. Chen , Henry Fuchs, Interactive volume visualization on a heterogeneous message-passing multicomputer, Proceedings of the 1995 symposium on Interactive 3D graphics, p.69-ff., April 09-12, 1995, Monterey, California, United States
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Rui Bastos , Michael Goslin , Hansong Zhang, Efficient radiosity rendering using textures and bicubic reconstruction, Proceedings of the 1997 symposium on Interactive 3D graphics, p.71-ff., April 27-30, 1997, Providence, Rhode Island, United States
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Lance C. Burton , Raghu Machiraju , Donna S. Reese, Dynamic view-dependent partitioning for structured grids with complex boundaries for object-order rendering techniques, Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics, p.89-96, October 25-26, 1999, San Francisco, California, United States
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Ian Buck , Tim Foley , Daniel Horn , Jeremy Sugerman , Kayvon Fatahalian , Mike Houston , Pat Hanrahan, Brook for GPUs: stream computing on graphics hardware, ACM Transactions on Graphics (TOG), v.23 n.3, August 2004
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Wolfgang Heidrich , Rüdiger Westermann , Hans-Peter Seidel , Thomas Ertl, Applications of pixel textures in visualization and realistic image synthesis, Proceedings of the 1999 symposium on Interactive 3D graphics, p.127-134, April 26-29, 1999, Atlanta, Georgia, United States
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Woo-Chan Park , Cheong-Ghil Kim , Duk-Ki Yoon , Kil-Whan Lee , Il-San Kim , Tack-Don Han, A consistency-free memory architecture for sort-last parallel rendering processors, Journal of Systems Architecture: the EUROMICRO Journal, v.53 n.5-6, p.272-284, May, 2007
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G. Székely , Ch. Brechbühler , J. Dual , R. Enzler , J. Hug , R. Hutter , N. Ironmonger , M. Kauer , V. Meier , P. Niederer , A. Rhomberg , P. Schmid , G. Schweitzer , M. Thaler , V. Vuskovic , G. Tröster , U. Haller , M. Bajka, Virtual Reality-Based Simulation of Endoscopic Surgery, Presence: Teleoperators and Virtual Environments, v.9 n.3, p.310-333, June 2000
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Bin Wei , Gordon Stoll , Douglas W. Clark , Edward W. Felten , Kai Li , Patrick Hanrahan, Synchronization for a multi-port frame buffer on a mesh-connected multicomputer, Proceedings of the IEEE symposium on Parallel rendering, p.81-88, October 30-31, 1995, Atlanta, Georgia, United States
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Bernhard Bäumle , Peter Köhler , Anton Gunzinger, Interactive parallel rendering on a multiprocessor system with intelligent communication controllers, Proceedings of the IEEE symposium on Parallel rendering, p.89-95, October 30-31, 1995, Atlanta, Georgia, United States
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Larry Seiler , Doug Carmean , Eric Sprangle , Tom Forsyth , Michael Abrash , Pradeep Dubey , Stephen Junkins , Adam Lake , Jeremy Sugerman , Robert Cavin , Roger Espasa , Ed Grochowski , Toni Juan , Pat Hanrahan, Larrabee: a many-core x86 architecture for visual computing, ACM Transactions on Graphics (TOG), v.27 n.3, August 2008
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Tim Weyrich , Simon Heinzle , Timo Aila , Daniel B. Fasnacht , Stephan Oetiker , Mario Botsch , Cyril Flaig , Simon Mall , Kaspar Rohrer , Norbert Felber , Hubert Kaeslin , Markus Gross, A hardware architecture for surface splatting, ACM Transactions on Graphics (TOG), v.26 n.3, July 2007
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