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Computing the antipenumbra of an area light source
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 19th annual conference on Computer graphics and interactive techniques table of contents
Pages: 139 - 148  
Year of Publication: 1992
ISBN:0-89791-479-1
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Author
Seth J. Teller  Computer Science Department, Berkeley, CA 94720
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 2,   Downloads (12 Months): 22,   Citation Count: 29
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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B. Griinbaum. Convex Polytopes. Wiley-lnterscience, New York, 1967.
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J.J. Koenderink and A.J. van Doom. The internal representation of solid shape with respect to vision. Biol. Cybern., 32:211-216, 1979.
 
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Tomoyuki Nishita and Eihachiro Nakamae. Half-tone representation of 3-D objects illuminated by area sources or polyhedron sources. In Proc. IEEE COMPSAC, 1983, pages 237-242, 1983.
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Ken Perlin and Xue-Dong Wang. An efficient approximation for penumbra shadow. Technical Report 346~ New York University Courant Institute of Mathematical Sciences, Computer Science Division, 1988.
 
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David Salesin, Dani Lischinski, and Tony DeRose. Reconstructing illumination functions with selected discontinuities. In Proc. 3rd Eurographics Workshop on Rendering, 1992.
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D.M.Y. Sommerville. Analytical Geometry of Three Dimensions. Cambridge University Press, 1959.
 
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CITED BY  29