ACM Home Page
Please provide us with feedback. Feedback
Magallanes: 3D navigation for everybody
Full text PdfPdf (874 KB)
Source
Computer graphics and interactive techniques in Australasia and South East Asia archive
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia table of contents
Perth, Australia
SESSION: 2D, 3D, interaction table of contents
Pages: 135 - 142  
Year of Publication: 2007
ISBN:978-1-59593-912-8
Authors
María J. Abásolo  University of the Balearic Islands
José Mariano Della  University of the Balearic Islands
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 10,   Downloads (12 Months): 85,   Citation Count: 2
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/1321261.1321285
What is a DOI?

ABSTRACT

Although the problem of wayfinding in virtual worlds has been studied in several works, it still remains as one of the main limitations of using 3d worlds in internet. This paper presents a VRML prototype, called Magallanes, that can be added to any new or existent 3D scene to help users in 3D navigation. The designer can define both viewpoints as usual and also virtual tours as connections between viewpoints. The prototype automatically generates a graphical user interface added to the scene that facilitates the selection of places of interest. When the user selects a destination, the prototype automatically finds the optimal navigation path from the avatar position to the destination, by applying the A* algorithm to the graph of viewpoints. Afterwards, the camera is animated following the generated path. One of Magallanes' novelties is that the viewpoints and connections can not only be added by prototype instantiation, but also can be dynamically done while the user navigates. Although Magallanes can be used to help any user to navigate a VRML scene, we find it particularly useful for persons with hands disabilities to whom 3D navigation with a conventional mouse may become almost impossible. Magallanes was tested in combination with a visual-based interface that captures facial gestures and head movement to control the mouse.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

1
 
2
Darken R., Peterson, B. 2001. Spatial Orientation, Wayfinding, and Representation. In Stanney, K., ed., Handbook of Virtual Environment Technology, Laurence Erlbaum Associates, New Jersey.
3
4
5
6
 
7
Ibrahim N., Noor, N. F. M. 2004. Navigation Technique in 3D Information Visualization. In Proceedings IEEE Region 10 Conference TENCON 2004, v B, 379--382.
8
 
9
Kim H. K., Song T. S., Choy Y. C., Lim S. B. 2005. Guided Navigation Techniques Based on Topic Map. In LNCS V 3480, Computational Science and Its Applications ICCSA 2005, Springer Berlin Heidelberg, 847--856.
 
10
Manresa-Yee C., Varona J., Perales F. 2006. Towards Hands-Free Interfaces Based on Real-Time Robust Facial Gesture Recognition. Lecture Notes in Computer Science 4069: 504--513, ISSN: 0302-9743.
 
11
Parallelgraphics. 2000. Internet Scene Assembler http://www.parallelgraphics.com/products/isa
 
12
 
13
Turk M., Kölsch M. 2005. Perceptual Interfaces. In Medioni, G., Kang S. B.(eds): Emerging Topics in Computer Vision, Prentice Hall, 456--52.
14


Collaborative Colleagues:
María J. Abásolo: colleagues
José Mariano Della: colleagues