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Building high performance DVR via HLA, scene graph and parallel rendering
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Virtual Reality Software and Technology archive
Proceedings of the 2007 ACM symposium on Virtual reality software and technology table of contents
Newport Beach, California
SESSION: Rendering table of contents
Pages: 141 - 144  
Year of Publication: 2007
ISBN:978-1-59593-863-3
Authors
Hua Xiong  Zhejiang University
Zonghui Wang  Zhejiang Univerisity
Xiaohong Jiang  Zhejiang University
Jiaoying Shi  Zhejiang University
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Distributed simulation and parallel rendering based on PC cluster have seen great success in recent years. To improve the overall performance, there is a trend to integrate modeling, simulation and visualization into a common distributed environment. In this paper, we propose a unified framework of building high performance distributed virtual reality (DVR) applications. The core components of this framework include the High Level Architecture (HLA), scene graphs and parallel rendering. The HLA supports interactive distributed simulation. Scene graphs are efficient to organize and manipulate scene data. And parallel rendering provides powerful rendering ability. This paper presents the in-depth architectural analysis of each components and derives a design that integrates them into a unified framework. Two DVR applications, including a remote navigation of massive virtual scenes and a multi-player video game, have been developed to evaluate the framework performance.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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IEEE1516. Ieee standard for modeling and simulation (m&s) high level architecture (hla). IEEE 1516.
 
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OpenInventor. http://oss.sgi.com/projects/inventor.
 
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Zeleznik, B., Holden, L., Capps, M., Abrams, H., and Miller, T. 2000. Scene-graph-as-bus: Collaboration between heterogeneous stand-alone 3-d graphical applications. In Proceedings of EUROGRAPHICS 2000, 91--98.

Collaborative Colleagues:
Hua Xiong: colleagues
Zonghui Wang: colleagues
Xiaohong Jiang: colleagues
Jiaoying Shi: colleagues