ACM Home Page
Please provide us with feedback. Feedback
From IC to I see: amusing interactive platform to improve kids' cognition process
Full text PdfPdf (168 KB)
Source Designing Pleasurable Products And Interfaces archive
Proceedings of the 2007 conference on Designing pleasurable products and interfaces table of contents
Helsinki, Finland
SESSION: Student papers and demos table of contents
Pages: 461 - 465  
Year of Publication: 2007
ISBN:978-1-59593-942-5
Authors
Tao Ma  Southern Yangtze University, Gulou District, Nanjing, Jiangsu Province, China
Rong Yong  Southern Yangtze University, Juyuan Apartment, Jiangsu Province, China
Yue Meng  Southern Yangtze University, Yangzhou, Jiangsu Province, China
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 4,   Downloads (12 Months): 19,   Citation Count: 0
Additional Information:

abstract   references   index terms   collaborative colleagues  

Tools and Actions: Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/1314161.1314206
What is a DOI?

ABSTRACT

Kids' observation is a psychological behavior. It takes long to change their cognitive habit and get used to new ones. Our project aims to build an amusing interactive platform with electronic technology, which is easy for kids to control and can quickly improve their cognition process.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Piaget, J. The Psychology of the Child. Basic Books (August 2000)
 
2