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How interface agents affect interaction between humans and computers
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Source Designing Pleasurable Products And Interfaces archive
Proceedings of the 2007 conference on Designing pleasurable products and interfaces table of contents
Helsinki, Finland
SESSION: Experience interaction table of contents
Pages: 209 - 221  
Year of Publication: 2007
ISBN:978-1-59593-942-5
Authors
Jodi Forlizzi  Human-Computer Interaction Institute and School of Design, Carnegie Mellon University, Pittsburgh, PA
John Zimmerman  Human-Computer Interaction Institute and School of Design, Carnegie Mellon University, Pittsburgh, PA
Vince Mancuso  School of Information Systems, Carnegie Mellon University, Pittsburgh, PA
Sonya Kwak  Korean Advanced Institute of Science and Technology
Publisher
ACM  New York, NY, USA
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ABSTRACT

For many years, the HCI community has harbored a vision of interacting with intelligent, embodied computer agents. However, the reality of this vision remains elusive. From an interaction design perspective, little is known about how to specifically design an embodied agent to support the task it will perform and the social interactions that will result. This paper presents design research that explores the relationship between the visual features of embodied agents and the tasks they perform, and the social attributions that result. Our results show a clear link between agent task and agent form and reveals that people often prefer agents who conform to gender stereotypes associated with tasks. Based on the results of this work, we provide a set of emerging design considerations to help guide interaction designers in creating the visual form of embodied agents.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Jodi Forlizzi: colleagues
John Zimmerman: colleagues
Vince Mancuso: colleagues
Sonya Kwak: colleagues