| A study in play, pleasure and interaction design |
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Designing Pleasurable Products And Interfaces
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Proceedings of the 2007 conference on Designing pleasurable products and interfaces
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Helsinki, Finland
SESSION: Aesthetic interaction 1 - play and pleasure
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Pages: 76 - 91
Year of Publication: 2007
ISBN:978-1-59593-942-5
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Authors
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Brigid Costello
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Media and Performing Arts University of New South Wales, Sydney, Australia
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Ernest Edmonds
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University of Technology, Sydney, Australia
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Downloads (6 Weeks): 30, Downloads (12 Months): 179, Citation Count: 0
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ABSTRACT
This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and outlines the application of this framework during the design process of three interactive artworks. These processes included both initial conceptual development stages and later user evaluation studies. The paper compares the artist's view of the pleasures that might be experienced in each work with the actual pleasures experienced by users during evaluation sessions. The results suggest that the pleasure framework is a useful tool to aid in the design of playful interfaces.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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