| Concept and construction of an interactive folktale system |
| Full text |
Pdf
(421 KB)
|
Source
|
ACM International Conference Proceeding Series; Vol. 274
archive
Proceedings of the 2nd international conference on Digital interactive media in entertainment and arts
table of contents
Perth, Australia
SESSION: Full papers
table of contents
Pages: 79 - 83
Year of Publication: 2007
ISBN:978-1-59593-708-7
|
|
Authors
|
|
| Sponsors |
|
| Publisher |
|
| Bibliometrics |
Downloads (6 Weeks): 5, Downloads (12 Months): 28, Citation Count: 2
|
|
|
ABSTRACT
In this paper as one example of a new edutainment system, we propose an "Interactive Folktale System", which makes it possible for people, especially children, to enjoy folktales in various ways. They can appreciate the generation of original tales and variations. Also they can interact with the story by communicating with its characters or by playing one of the characters. Moreover, they can easily create a new folktale by changing the original story or by describing a new story.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
 |
1
|
R. Hill , J. Gratch , W. L. Johnson , C. Kyriakakis , C. LaBore , R. Lindheim , S. Marsella , D. Miraglia , B. Moore , J. Morie , J. Rickel , M. Thiébaux , L. Tuch , R. Whitney , J. Douglas , W. Swartout, Toward the holodeck: integrating graphics, sound, character and story, Proceedings of the fifth international conference on Autonomous agents, p.409-416, May 2001, Montreal, Quebec, Canada
[doi> 10.1145/375735.376390]
|
| |
2
|
Mateas, M. and Stern, A., Socially Intelligent Agents: The Human in the Loop. AAAI Fall Symposium, 2000.
|
| |
3
|
Young, R. M., Creating Interactive Narrative Structures: The Potential for AI Approaches. AAAI Spring Symposium in Artificial Intelligence and Interactive Entertainment, AAAI Press, 2000
|
| |
4
|
|
| |
5
|
Miyazaki, K., Nagai, Y., Bosser, A. G., Nakatsu, R., Architecture of an Authoring System to Support the Creation of Interactive Contents. Entertainment Computing -- ICEC2006, Springer LNCS 4161, pp.165--174, 2006.
|
| |
6
|
Prop, V., Morphology of the Folktale. University of Texas Press, 1968.
|
|