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Human computation
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International Conference On Knowledge Capture archive
Proceedings of the 4th international conference on Knowledge capture table of contents
Whistler, BC, Canada
Pages: 5 - 6  
Year of Publication: 2007
ISBN:978-1-59593-643-1
Author
Luis von Ahn  Carnegie Mellon University, Pittsburgh, PA
Sponsors
SIGART: ACM Special Interest Group on Artificial Intelligence
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
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ABSTRACT

Tasks like image recognition are trivial for humans, but continue to challenge even the most sophisticated computer programs. This talk discusses a paradigm for utilizing human processing power to solve problems that computers cannot yet solve. Traditional approaches to solving such problems focus on improving software. I advocate a novel approach: constructively channel human brainpower using computer games. For example, the ESP Game, described in this talk, is an enjoyable online game - many people play over 40 hours a week - and when people play, they help label images on the Web with descriptive keywords. These keywords can be used to significantly improve the accuracy of image search. People play the game not because they want to help, but because they enjoy it.