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Investigating the educational effectiveness of multiplayer online games for children
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Source Interaction Design and Children archive
Proceedings of the 6th international conference on Interaction design and children table of contents
Aalborg, Denmark
SESSION: Games table of contents
Pages: 29 - 36  
Year of Publication: 2007
ISBN:978-1-59593-747-6
Author
Franca Garzotto  Politecnico di Milano, Milano -- Italy
Sponsors
DOF : Det Obelske Familiefond
: LEGO
Publisher
ACM  New York, NY, USA
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ABSTRACT

Multiplayer games are becoming an important part of Internet use, and have been the subject of many theoretical and empirical studies. Still, relatively few researches investigate multiplayer Internet games that are designed for young children and for educational purposes. This paper focuses on the educational effectiveness of this class of systems, and introduces some heuristics for its evaluation. We also report an empirical study that involved eighty-five elementary school children and measured the educational effectiveness of an online multiplayer game. We used both learning benefits analysis and empirical assessment of our heuristics, comparing the findings of the two evaluation methods.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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