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Guessing secrets efficiently via list decoding
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ACM Transactions on Algorithms (TALG) archive
Volume 3 ,  Issue 4  (November 2007) table of contents
Article No. 42  
Year of Publication: 2007
ISSN:1549-6325
Authors
Noga Alon  Tel Aviv University, Tel Aviv, Israel
Venkatesan Guruswami  University of Washington, Seattle, WA
Tali Kaufman  Institute for Advanced Study, Princeton, NJ
Madhu Sudan  Massachusetts Institute of Technology, Cambridge, MA
Publisher
ACM  New York, NY, USA
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ABSTRACT

We consider the guessing secrets problem defined by Chung et al. [2001]. This is a variant of the standard 20 questions game where the player has a set of k > 1 secrets from a universe of N possible secrets. The player is asked Boolean questions about the secret. For each question, the player picks one of the k secrets adversarially, and answers according to this secret.

We present an explicit set of O(log N) questions together with an efficient (i.e., poly(log N) time) algorithm to solve the guessing secrets problem for the case of 2 secrets. This answers the main algorithmic question left unanswered by Chung et al. [2001]. The main techniques we use are small &epsis;-biased spaces and the notion of list decoding.

We also establish bounds on the number of questions needed to solve the k-secrets game for k > 2, and discuss how list decoding can be used to get partial information about the secrets, specifically to find a small core of secrets that must intersect the actual set of k secrets.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Noga Alon: colleagues
Venkatesan Guruswami: colleagues
Tali Kaufman: colleagues
Madhu Sudan: colleagues