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ABSTRACT
Multimedia does not exhibit a unique semantics but multiple semantics that are influenced by many factors. Current approaches and systems lack from considering this problemin its entirety. What is needed is a holistic approach that describes and embraces the complex and challenging problem of multimedia semantics. Consequently, we are developing with the Semantics Ecosystem (SES) an approach that aimsat providing a "framework" for solving this problem. The SES defines five types of semantics and their relationships to each other and to the real world. In the paper, we present the SES and show its application to the domain of authoring multimedia albums. We show the benefits of having such a theoretical framework to handle the semantics of multimedia albums. The SES allows us to better understand, describe, and communicate the many different factors that are influencing multimedia semantics.
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Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 3
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Ansgar Scherp , Frank Nack , Klara Nahrstedt , Masashi Inoue , Andreas Girgensohn , Andreas Henrich , Philipp Sandhaus , Sabine Thieme , Michelle Zhou, Interaction and user experiences with multimedia technologies: challenges and future topics, Proceeding of the 3rd ACM international workshop on Human-centered computing, p.1-6, October 31-31, 2008, Vancouver, British Columbia, Canada
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Ansgar Scherp , Frank Nack , Klara Nahrstedt , Masashi Inoue , Andreas Girgensohn , Andreas Henrich , Philipp Sandhaus , Sabine Thieme , Michelle Zhou, Interaction and user experiences with multimedia technologies: challenges and future topics, Proceeding of the 3rd ACM international workshop on Human-centered computing, p.1-6, October 31-31, 2008, Vancouver, British Columbia, Canada
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