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Selectively acquiring ratings for product recommendation
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ACM International Conference Proceeding Series; Vol. 258 archive
Proceedings of the ninth international conference on Electronic commerce table of contents
Minneapolis, MN, USA
SESSION: Session T8: data mining in e-commerce II table of contents
Pages: 379 - 388  
Year of Publication: 2007
ISBN:978-1-59593-700-1
Author
Zan Huang  Pennsylvania State University, University Park, PA
Sponsors
SIGART: ACM Special Interest Group on Artificial Intelligence
ACM: Association for Computing Machinery
SIGEcom: ACM Special Interest Group on Electronic Commerce
Publisher
ACM  New York, NY, USA
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ABSTRACT

Accurate prediction of customer preferences on products is the key to any recommender systems to realize its promised strategic values such as improved customer satisfaction and therefore enhanced loyalty. In this paper, we propose proactively acquiring ratings from customers for a newly introduced product to quickly improve the accuracy of the predicted ratings generated by a collaborative filtering recommendation algorithm for the entire customer population. We formally introduce the problem of identifying the most informative ratings to acquire and termed it as the product rating acquisition problem. We proposed an active learning sampling method for this problem that is generic to any recommendation algorithms. Using the Netflix Prize dataset, we experimented with our proposed method, a uniform random sampling method, and a degree-based sampling method that is biased toward customers with large numbers of ratings for the user-based and item-based neighborhood recommendation algorithms. The experimental results showed that even with the random sampling method, acquiring 10% of all ratings in addition to a randomly selected 10% initial ratings achieved 4.5% improvement on overall rating prediction accuracy of the movie. In addition, our proposed active learning sampling method consistently outperformed the random and degree-based sampling for the better-performing item-based algorithm and achieved more than 8% improvement by acquiring 10% of the ratings.


REFERENCES

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