ACM Home Page
Please provide us with feedback. Feedback
Video agents
Full text PdfPdf (8.62 MB)
Source International Conference on Computer Graphics and Interactive Techniques archive
ACM SIGGRAPH 2007 emerging technologies table of contents
San Diego, California
SESSION: Emerging technologies: juried works table of contents
Article No. 24  
Year of Publication: 2007
Authors
Kazuhiro Asai  Osaka University
Takashi Nishimoto  Osaka University
Yoshinori Hirano  Osaka University
Emiko Hama  Osaka University
Yoshifumi Kitamura  Osaka University
Fumio Kishino  Osaka University
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 7,   Downloads (12 Months): 41,   Citation Count: 1
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/1278280.1278305
What is a DOI?

ABSTRACT

This project establishes an interactive environment in cyberspace in which users interact with autonomous agents generated from video images of real-world creatures. Each agent has autonomy, personality traits, and behaviors that reflect the results of various interactions, which are determined by an emotional model.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Costa, P. T., and McCrae, R. R. 1985. The NEO Personality Inventory. Psychological Assessment Resources.
 
2
De Juan, C., and Bodenheimer, B. 2004. Cartoon textures. In Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation, ACM Press, New York, NY, USA, 267--276.
 
3
Ekman, P., and Davidson, R. J. 1994. The nature of emotion: fundamental questions. Oxford University Press.
 
4
Kombis, S. 1998. Virtual fishtank. In ACM SIGGRAPH 98 Conference abstracts and applications, ACM Press, New York, NY, USA, 116.
 
5
Kovar, L., Gleicher, M., and Pighin, F. 2002. Motion graphs. In Proceedings of ACM SIGGRAPH 2002, ACM Press, New York, NY, USA, 473--482.
 
6
Kruskal, J. B., and Seery, J. B. 1980. Designing network diagrams. In Proceedings 1st General Conference on Social Graphics, 22--50.
 
7
Loyall, A. B., Reilly, W. S. N., Bates, J., and Weyhrauch, P. 2004. System for authoring highly interactive, personality-rich interactive characters. In Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation, ACM Press, New York, NY, USA, 59--68.
 
8
RADICA, 2005. Cube world. http://www.radicauk.com/.
 
9
Schödl, A., and Essa, I. A. 2002. Controlled animation of video sprites. In Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation, ACM Press, New York, NY, USA, 121--127.
 
10
Schödl, A., Szeliski, R., Salesin, D. H., and Essa, I. 2000. Video textures. In Proceedings of ACM SIGGRAPH 2000, ACM Press/Addison-Wesley Publishing Co., New York, NY, USA, 489--498.
 
11
Starck, J., Miller, G., and Hilton, A. 2005. Video-based character animation. In Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation, ACM Press, New York, NY, USA, 49--58.
 
12
Su, W.-P., Pham, B., and Wardhani, A. 2005. High-level control posture of story characters based on personality and emotion. In IE2005: Proceedings of the second Australasian conference on Interactive entertainment, Creativity & Cognition Studios Press, Sydney, Australia, Australia, 179--186.
 
13
Tomlinson, B., Downie, M., Berlin, M., Gray, J., Lyons, D., Cochran, J., and Blumberg, B. 2002. Leashing the alphawolves: mixing user direction with autonomous emotion in a pack of semi-autonomous virtual characters. In Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation, ACM Press, New York, NY, USA, 7--14.
 
14
Wang, J., Bhat, P., Colburn, R. A., Agrawala, M., and Cohen, M. F. 2005. Interactive video cutout. In SIGGRAPH '05: ACM SIGGRAPH 2005 Papers, ACM Press, New York, NY, USA, 585--594.


Collaborative Colleagues:
Kazuhiro Asai: colleagues
Takashi Nishimoto: colleagues
Yoshinori Hirano: colleagues
Emiko Hama: colleagues
Yoshifumi Kitamura: colleagues
Fumio Kishino: colleagues