ACM Home Page
Please provide us with feedback. Feedback
Adaptive deformations with fast tight bounds
Full text PdfPdf (5.64 MB)
Source
Symposium on Computer Animation archive
Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation table of contents
San Diego, California
SESSION: Real-time simulation table of contents
Pages: 181 - 190  
Year of Publication: 2007
ISBN:978-1-59593-624-4
Authors
Miguel A. Otaduy  Computer Graphics Laboratory, ETH Zurich, Switzerland
Daniel Germann  Computer Graphics Laboratory, ETH Zurich, Switzerland
Stephane Redon  i3D -- INRIA Rhone-Alpes, Grenoble, France
Markus Gross  Computer Graphics Laboratory, ETH Zurich, Switzerland
Sponsors
Eurographics: Eurographics Association
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
Eurographics Association  Aire-la-Ville, Switzerland, Switzerland
Bibliometrics
Downloads (6 Weeks): 6,   Downloads (12 Months): 84,   Citation Count: 4
Additional Information:

abstract   references   cited by   index terms   collaborative colleagues  

Tools and Actions: Review this Article  

ABSTRACT

Simulation of deformations and collision detection are two highly intertwined problems that are often treated separately. This is especially true in existing elegant adaptive simulation techniques, where standard collision detection algorithms cannot leverage the adaptively selected degrees of freedom. We propose a seamless integration of multigrid algorithms and collision detection that identifies boundary conditions while inherently exploiting adaptivity. We realize this integration through multiscale bounding hierarchies, a novel unified hierarchical representation, together with an adaptive multigrid algorithm for irregular meshes and an adaptivity-aware hierarchical collision detection algorithm. Our solution produces detailed deformations with adapted computational cost, but it also enables robust interactive simulation of self-colliding deformable objects with high-resolution surfaces.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
2
 
3
4
 
5
{Bra77} Brandt A.: Multi-level adaptive solutions to boundary-value problems. Mathematics of Computation 31, 138 (1977).
6
7
 
8
{CPS92} Cottle R., Pang J., Stone R.: The Linear Complementarity Problem. Academic Press, 1992.
 
9
10
11
12
 
13
{GM97} Gibson S. F., Mirtich B. V.: A Survey of Deformable Modeling in Computer Graphics. Tech. rep., Mitsubishi Electric Research Laboratory, 1997.
 
14
15
 
16
{GW05} Georgii J., Westermann R.: A multigrid framework for real-time simulation of deformable volumes. Proc. of VRI-PHYS (2005).
 
17
18
19
 
20
{KZ05} Kavan L., Zara J.: Fast collision detection for skeletally deformable models. Proc. of Eurographics (2005).
 
21
{LAM01} Larsson T., Akenine-Möller T.: Collision detection for continuously deforming bodies. Eurographics (2001).
 
22
23
 
24
 
25
{NMK*05} Nealen A., Müller M., Keiser R., Boxermann E., Carlson M.: Physically based deformable models in computer graphics. Eurographics STAR (2005).
26
27
28
 
29
{Ran99} Rannacher R.: Error control in finite element computations. NATO Science Series, Series C: Mathematics and Physical Sciences 536 (1999), 247--278.
 
30
{RKC02} Redon S., Kheddar A., Coquillart S.: Fast continuous collision detection between rigid bodies. Proc. of Eurographics (2002).
31
32
 
33
{THM*03} Teschner M., Heidelberger B., Müeller M., Pomeranets D., Gross M.: Optimized spatial hashing for collision detection of deformable objects. Proc. of Vision, Modeling and Visualization (2003).
 
34
{TKH*05} Teschner M., Kimmerle S., Heidelberger B., Zachmann G., Raghupathi L., Furhmann A., Cani M.-P., Faure F., Magnenat-Thalmann N., Strasser W., Volino P.: Collision detection for deformable objects. Computer Graphics Forum 24, 1 (2005).
 
35
 
36
{VMT94} Volino P., Magnenat-Thalmann N.: Efficient self-collision detection on smoothly discretized surface animations using geometrical shape regularity. Eurographics (1994).
37
 
38
{WT04} Wu X., Tendick F.: Multigrid integration for interactive deformable body simulation. International Symposium on Medical Simulation (2004).


Collaborative Colleagues:
Miguel A. Otaduy: colleagues
Daniel Germann: colleagues
Stephane Redon: colleagues
Markus Gross: colleagues