| A decision network framework for the behavioral animation of virtual humans |
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Symposium on Computer Animation
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Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
table of contents
San Diego, California
SESSION: Behavior modeling
table of contents
Pages: 119 - 128
Year of Publication: 2007
ISBN:978-1-59593-624-4
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Authors
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Qinxin Yu
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Artificialife Inc., Montreal, QC, Canada and University of Toronto, Toronto, ON, Canada
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Demetri Terzopoulos
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University of California, Los Angeles, CA and University of Toronto, Toronto, ON, Canada
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Eurographics Association
Aire-la-Ville, Switzerland, Switzerland
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| Bibliometrics |
Downloads (6 Weeks): 12, Downloads (12 Months): 120, Citation Count: 3
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ABSTRACT
We introduce a framework for advanced behavioral animation in virtual humans, which addresses the challenging open problem of simulating social interactions between pedestrians in urban settings. Based on hierarchical decision networks, our novel framework combines probability, decision, and graph theories for complex behavior modeling and intelligent action selection subject to manifold internal and external factors in the presence of uncertain knowledge. It yields autonomous characters that can make nontrivial interpretations and arrive at rational decisions dependent on multiple considerations. We demonstrate our framework in behavioral animation scenarios involving interacting autonomous pedestrians, including an elaborate emergency response animation.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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