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Development of an augmented reality game by extendinga 3D authoring system
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Source
ACM International Conference Proceeding Series; Vol. 203 archive
Proceedings of the international conference on Advances in computer entertainment technology table of contents
Salzburg, Austria
POSTER SESSION: Posters table of contents
Pages: 230 - 231  
Year of Publication: 2007
ISBN:978-1-59593-640-0
Authors
Christian Geiger  Duesseldorf University of Applied Sciences, Duesseldorf, Germany
Joerg Stoecklein  University of Paderborn, Paderborn, Germany
Florian Klompmaker  Duesseldorf University of Applied Sciences, Duesseldorf, Germany
Robin Fritze  Hochschule Harz, Wernigerode, Germany
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

In this paper, we describe the development of augmented reality games using the virtools dev 3D authoring system and custom extensions that allows to integrate augmented reality features and advanced interaction techniques. We used this system to create an AR game by extending an existing board game with virtual objects. The concept of predefined high-level building blocks and the visual programming environment supports the iterative design approach and allows to quickly develop and test new game ideas.




Collaborative Colleagues:
Christian Geiger: colleagues
Joerg Stoecklein: colleagues
Florian Klompmaker: colleagues
Robin Fritze: colleagues