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Eye-balls: juggling with the virtual
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Creativity and Cognition archive
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition table of contents
Washington, DC, USA
DEMONSTRATION SESSION: Demonstrations and posters table of contents
Pages: 265 - 266  
Year of Publication: 2007
ISBN:978-1-59593-712-4
Authors
Joe Marshall  University of Nottingham, Nottingham, United Kngdm
Steve Benford  Mixed Reality Lab, Nottingham, United Kngdm
Tony Pridmore  Mixed Reality Lab, Nottingham, United Kngdm
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

The authors will introduce and demonstrate a novel computer vision based system for augmented performance. Unlike previous systems, which have primarily focused on 'high art' forms such as modern dance, this system is designed for use during a juggling performance. The system allows a juggler to interact with a computer through their movements, and the movements of the balls, to create audio and visual projections which respond to their performance. This system has been designed in an iterative process involving amateur and professional performers, in order to create a system which is truly accessible. In particular, this project takes inspiration from mass market interactive entertainment and has been developed to only use commodity hardware and to be easily distributable, in order to allow it to be used within the small, self funded groups common in the circus arts community.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Rokeby, D., Very Nervous System. 1986
 
2
 
3
Gandini Juggling. {cited 2006 Dec}; Available from: http://www.gandinijuggling.com.

Collaborative Colleagues:
Joe Marshall: colleagues
Steve Benford: colleagues
Tony Pridmore: colleagues