| An efficient parallel repetition theorem for Arthur-Merlin games |
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Annual ACM Symposium on Theory of Computing
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Proceedings of the thirty-ninth annual ACM symposium on Theory of computing
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San Diego, California, USA
SESSION: Session 9A
table of contents
Pages: 420 - 429
Year of Publication: 2007
ISBN:978-1-59593-631-8
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Downloads (6 Weeks): 8, Downloads (12 Months): 56, Citation Count: 0
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ABSTRACT
We show a parallel-repetition theorem for constant-round Arthur-Merlin Games, using an efficient reduction. As a consequence, we show that parallel repetition reduces the soundness-error at an optimal rate (up to a negligible factor) in constant-round public-coin argument systems, and constant-round public-coinproofs of knowledge. The former of these results resolves an open questionposed by Bellare, Impagliazzo and Naor (FOCS '97).
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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