| A flexible representation of controllers for physically-based animation of virtual humans |
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Symposium on Applied Computing
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Proceedings of the 2007 ACM symposium on Applied computing
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Seoul, Korea
SESSION: Agents, interactions, mobility and systems
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Pages: 30 - 36
Year of Publication: 2007
ISBN:1-59593-480-4
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Downloads (6 Weeks): 6, Downloads (12 Months): 38, Citation Count: 0
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ABSTRACT
In this paper, we propose a representation of controllers that uses high-level sensors and possesses a general and intuitive structure that offers several types of parameters, which can be modified by the animator or automatically. This structure, with the feedback signals provided by its sensors, allows several state machines to act simultaneously on the model, or in a subset of its actuators. The sensors can be optimized, facilitating their definition and use. The representation also permits the animator to define procedures with more general instructions in order to be automatically executed by the controller during the dynamics simulation.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Armstrong, W. W. & Green, M. (1985). The Dynamics of Articulated Rigid Bodies for Purposes of Animation. Proceedings of Graphics Interface' 85 (pp. 407--415). Montreal, Quebec, Canada.
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Joel Auslander , Alex Fukunaga , Hadi Partovi , Jon Christensen , Lloyd Hsu , Peter Reiss , Andrew Shuman , Joe Marks , J. Thomas Ngo, Further experience with controller-based automatic motion synthesis for articulated figures, ACM Transactions on Graphics (TOG), v.14 n.4, p.311-336, Oct. 1995
[doi> 10.1145/225294.225295]
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