| Towards a new method for the evaluation of reality based interaction |
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Conference on Human Factors in Computing Systems
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CHI '07 extended abstracts on Human factors in computing systems
table of contents
San Jose, CA, USA
SESSION: ACM student research competition
table of contents
Pages: 2165 - 2170
Year of Publication: 2007
ISBN:978-1-59593-642-4
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Downloads (6 Weeks): 12, Downloads (12 Months): 85, Citation Count: 2
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ABSTRACT
In this paper we present work toward a new method of evaluation for Reality-Based Interaction Styles that we call Cognitive Description and Evaluation of Interaction (CoDeIn). This framework is similar to GOMS, but also shares similarities with cognitive architectures, such as ACT-R and Soar. We apply this new approach to a Tangible User Interface, built as a Wizard of Oz interface, to illustrate the new method, and compare CoDeIn.s results to a GOMS model. We show that CoDeIn provides some promise of representing the parallel processing and new modes of physical interaction inherent in reality-based interfaces, and CoDeIn does a better job in predicting the completion time of an example task than GOMS.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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G. Christou and R. J. K. Jacob, Evaluating and Comparing Interaction Styles, in J. Jorge, N. Jardim Nunes and J. Falcao e Cunha, eds., DSV-IS 2003: 10th Workshop on the Design, Specification and Verification of Interactive Systems, Springer Verlag, Funchal, Portugal, 2003, pp. 406--409.
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W. D. Gray, B. E. John and M. E. Atwood, Project Ernestine: Validating a GOMS Analysis for Predicting and Explaining Real-World Task Performance, Human Computer Interaction, 8 (1993), pp. 237--309.
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E. Hutchins, J. Hollan and D. Norman, Direct Manipulation Interfaces, in D. A. Norman and S. W. Draper, eds., User Centered System Design: New Perspectives in Human--Computer Interaction, Lawrence Erlbaum Associates, Hillsdale, NJ, 1986, pp. 87--124.
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R. J. K. Jacob, Reality-Based Interaction: Understanding the Next Generation of Human-Computer Interfaces, 2004.
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B. Shneiderman, Direct Manipulation: A Step Beyond Programming Languages, IEEE Computer, 16 (1983).
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CITED BY 2
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Robert J.K. Jacob , Audrey Girouard , Leanne M. Hirshfield , Michael S. Horn , Orit Shaer , Erin Treacy Solovey , Jamie Zigelbaum, Reality-based interaction: a framework for post-WIMP interfaces, Proceeding of the twenty-sixth annual SIGCHI conference on Human factors in computing systems, April 05-10, 2008, Florence, Italy
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Georgios Christou , Effie Lai-Chong Law , William Green , Kasper Hornbaek, Challenges in evaluating usability and user experience of reality-based interaction, Proceedings of the 27th international conference extended abstracts on Human factors in computing systems, April 04-09, 2009, Boston, MA, USA
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Evaluation/methodology
Additional Classification:
H.
Information Systems
H.1
MODELS AND PRINCIPLES
H.1.2
User/Machine Systems
Subjects:
Human factors;
Human information processing
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Theory and methods
General Terms:
Human Factors,
Measurement,
Theory
Keywords:
GOMS,
RBI,
cognitive architecture,
evaluation method,
interface evaluation,
reality based interaction
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