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Shift: a technique for operating pen-based interfaces using touch
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Conference on Human Factors in Computing Systems archive
Proceedings of the SIGCHI conference on Human factors in computing systems table of contents
San Jose, California, USA
SESSION: Mobile interaction techniques I table of contents
Pages: 657 - 666  
Year of Publication: 2007
ISBN:978-1-59593-593-9
Authors
Daniel Vogel  University of Toronto, Toronto, ON, Canada
Patrick Baudisch  Microsoft Research, Redmond, WA
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 56,   Downloads (12 Months): 397,   Citation Count: 27
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ABSTRACT

Retrieving the stylus of a pen-based device takes time and requires a second hand. Especially for short intermittent interactions many users therefore choose to use their bare fingers. Although convenient, this increases targeting times and error rates. We argue that the main reasons are the occlusion of the target by the user's finger and ambiguity about which part of the finger defines the selection point. We propose a pointing technique we call Shift that is designed to address these issues. When the user touches the screen, Shift creates a callout showing a copy of the occluded screen area and places it in a non-occluded location. The callout also shows a pointer representing the selection point of the finger. Using this visual feedback, users guide the pointer into the target by moving their finger on the screen surface and commit the target acquisition by lifting the finger. Unlike existing techniques, Shift is only invoked when necessary--over large targets no callout is created and users enjoy the full performance of an unaltered touch screen. We report the results of a user study showing that with Shift participants can select small targets with much lower error rates than an unaided touch screen and that Shift is faster than Offset Cursor for larger targets.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Baudisch, P., Cutrell, E., Robbins, D., Czerwinski, M., Tandler, P. Bederson, B., Zierlinger, A. (2003). Drag-and-Pop and Drag-and-Pick: Techniques for Accessing Remote Screen Content on Touch and Pen--operated Systems. In Proc. of Interact'03, 57--64.
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Karlson, A., Bederson, B., Contreras-Vidal, J. (2006) Understanding Single-Handed Mobile Device Interaction. Tech Report HCIL-2006-02.
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Olwal, A., Feiner S. (2003) Rubbing the Fisheye: precise touch-screen interaction with gestures and fisheye views. In Conf. Supp. of UIST'03, 83--84.
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CITED BY  27

Collaborative Colleagues:
Daniel Vogel: colleagues
Patrick Baudisch: colleagues