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Perception of elementary graphical elements in tabletop and multi-surface environments
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Conference on Human Factors in Computing Systems archive
Proceedings of the SIGCHI conference on Human factors in computing systems table of contents
San Jose, California, USA
SESSION: Innovative interactions table of contents
Pages: 473 - 482  
Year of Publication: 2007
ISBN:978-1-59593-593-9
Authors
Daniel Wigdor  Mitsubishi Electric Research Labs, Cambridge, MA and University of Toronto, Toronto, ON, Canada
Chia Shen  Mitsubishi Electric Research Labs, Cambridge, MA
Clifton Forlines  Mitsubishi Electric Research Labs, Cambridge, MA
Ravin Balakrishnan  University of Toronto, Toronto, ON, Canada
Sponsors
ACM: Association for Computing Machinery
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Information shown on a tabletop display can appear distorted when viewed by a seated user. Even worse, the impact of this distortion is different depending on the location of the information on the display. In this paper, we examine how this distortion affects the perception of the basic graphical elements of information visualization shown on displays at various angles. We first examine perception of these elements on a single display, and then compare this to perception across displays, in order to evaluate the effectiveness of various elements for use in a tabletop and multi-display environment. We found that the perception of some graphical elements is more robust to distortion than others. We then develop recommendations for building data visualizations for these environments.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Daniel Wigdor: colleagues
Chia Shen: colleagues
Clifton Forlines: colleagues
Ravin Balakrishnan: colleagues