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Students teaching students: incorporating presentations into a course
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Source Technical Symposium on Computer Science Education archive
Proceedings of the 38th SIGCSE technical symposium on Computer science education table of contents
Covington, Kentucky, USA
SESSION: Activities and tools for course management table of contents
Pages: 96 - 99  
Year of Publication: 2007
ISBN:1-59593-361-1
Also published in ...
Authors
Douglas D. Dankel, II  University of Florida, Gainesville, FL
Jonathan Ohlrich  University of Florida, Gainesville, FL
Sponsors
SIGCSE: ACM Special Interest Group on Computer Science Education
ACM: Association for Computing Machinery
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 4,   Downloads (12 Months): 42,   Citation Count: 2
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ABSTRACT

This paper presents the structure of a new elective course at the University of Florida, Artificial Intelligence in Computer Games, which addresses not only the technical aspects of creating realism within computer games, but also the need for more experiences in oral communication. Key elements of this course include the students conducting a majority of the teaching and actively participating in evaluating each other.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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The Joint Task Force for Computing Curricula 2005. Computing Curricula 2005. http://www.acm.org/ education/curric_vols/CC2005-March06Final.pdf, 44.
 
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Computer Science Accreditation Commission of the Computing Sciences Accreditation Board. Criteria for Accrediting Programs in Computer Science in the United States (June 2000, Version 0.8, January 30, 1999). http://www.csab.org/criteria2k_v08.html.
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Cohen, P. A., J. A. Kulik, and C. L. C. Kulik. Educational Outcomes of Tutoring: a Meta-anaylsis of Findings. American Educational Research Journal, 19, (1982), 237--248.
 
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Falchikov, N., Learning Together: Peer Tutoring in Higher Education, RoutledgeFalmer, London, 2001.
 
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Adrift, Adventure Development and Runner -- Interactive Fiction Toolkit, http://www.adrift.org.uk/


Collaborative Colleagues:
Douglas D. Dankel, II: colleagues
Jonathan Ohlrich: colleagues