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ABSTRACT
Recently in the field of computer vision, there have been many attempts to obtain a symbolic shape description of an object by fitting simple primitives to the range data of the object. In this paper, we introduce the "Blobby Model" for automatically generating a shape description from range data. This model can express a 3D surface as an isosurface of a scalar field which is produced by a number of field generating primitives. The fields from many primitives are blended with each other and can form a very complicated shape. To determine the number and distribution of primitives required to adequately represent a complex 3D surface, an energy function is minimized which measures the shape difference between the range data and the "Blobby Model". We start with a single primitive and introduce more primitives by splitting each primitive into two further primitives so as to reduce the energy value. In this manner, the shape of the 3D object is slowly recovered as the isosurface produced by many primitives. We have successfully applied this method to human face range data and typical results are shown. The method herein does not require any prior range segmentation.
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CITED BY 49
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Chek T. Lim , George M. Turkiyyah , Mark A. Ganter , Duane W. Storti, Implicit reconstruction of solids from cloud point sets, Proceedings of the third ACM symposium on Solid modeling and applications, p.393-402, May 17-19, 1995, Salt Lake City, Utah, United States
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Frederic Banégas , Marc Jaeger , Dominique Michelucci , M. Roelens, The ellipsoidal skeleton in medical applications, Proceedings of the sixth ACM symposium on Solid modeling and applications, p.30-38, May 2001, Ann Arbor, Michigan, United States
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Nikita Kojekine , Vladimir Savchenko , Ichiro Hagiwara, Surface reconstruction based on compactly supported radial basis functions, Geometric modeling: techniques, applications, systems and tools, Kluwer Academic Publishers, Norwell, MA, 2004
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M. Amrani , B. Crespin , B. Shariat, Skeletal implicit surface reconstruction and particle system for organ's interactions simulation, Geometric modeling: techniques, applications, systems and tools, Kluwer Academic Publishers, Norwell, MA, 2004
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A. Alexe , V. Gaildrat , L. Barthe, Interactive modelling from sketches using spherical implicit functions, Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa, November 03-05, 2004, Stellenbosch, South Africa
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Yutaka Ohtake , Alexander Belyaev , Marc Alexa , Greg Turk , Hans-Peter Seidel, Multi-level partition of unity implicits, ACM SIGGRAPH 2005 Courses, July 31-August 04, 2005, Los Angeles, California
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