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A progressive multi-pass method for global illumination
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Source International Conference on Computer Graphics and Interactive Techniques archive
Proceedings of the 18th annual conference on Computer graphics and interactive techniques table of contents
Pages: 165 - 174  
Year of Publication: 1991
ISBN:0-89791-436-8
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Authors
Shenchang Eric Chen  Advanced Technology Group, Apple Computer Inc.
Holly E. Rushmeier  The George Woodruff School of Mechanical Engineering, Georgia Institute of Technology and Advanced Technology Group, Apple Computer Inc.
Gavin Miller  Advanced Technology Group, Apple Computer Inc.
Douglass Turner  Advanced Technology Group, Apple Computer Inc.
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 15,   Downloads (12 Months): 70,   Citation Count: 33
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ABSTRACT

A new progressive global illumination method is presented which produces approximate images quickly, and then continues to systematically produce more accurate images. The method combines the existing methods of progressive refinement radiosity, Monte Carlo path tracing and light ray tracing. The method does not place any limitation on surface properties such as ideal Lambertian or mirror-like. To increase efficiency and accuracy, the new concepts of light source reclassification, caustics reconstruction, Monte Carlo path tracing with a radiosity preprocess and an interruptible radiosity solution are introduced. The method presents the user with most useful information about the scene as early as possible by reorganizing the method into a radiosity pass, a high frequency refinement pass and a low frequency refinement pass. The implementation of the method is demonstrated, and sample images are presented.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Gregory j. Ward, "RADIANCE: A Tool for Computing Luminance and Synthetic Images," to appear in Lighting Design and Applications.
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Thomas J.V. Malley, A Shading Method for Computer Generated Images, Master's Thesis, University of Utah, June 1988.
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James Arvo,"Backward Ray Tracing," SIGGRAPH '86 Developments in Ray Tracing seminar notes V 12, Aug. 1986.
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Werner Purgatohofer, "A Statistical Method for Adaptive Stochastic Sampling," Computers and Graphics, V I I, N 2, 157-162, 1987.
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B. W. Silvcrman, Density Estimation for Statistics and Data Analysis, Chapman and Hall, ISBN 0 412 24620 I, 1986.
 
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Michael Cohen, Donald P. Grccnberg, Dave S. Immel, Philip J. Brock, "An Efficient Radiosity Approach for Realistic Image Synthesis," IEEE Computer Graphics and Applications, V 6, N 3, March 1986, 26-35.
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CITED BY  33

Collaborative Colleagues:
Shenchang Eric Chen: colleagues
Holly E. Rushmeier: colleagues
Gavin Miller: colleagues
Douglass Turner: colleagues