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Broad agents
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Source ACM SIGART Bulletin archive
Volume 2 ,  Issue 4  (August 1991) table of contents
Pages: 38 - 40  
Year of Publication: 1991
ISSN:0163-5719
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ACM  New York, NY, USA
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Downloads (6 Weeks): 3,   Downloads (12 Months): 16,   Citation Count: 6
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ABSTRACT

The Oz project at Carnegie Mellon is developing technology for dramatic virtual worlds. One requirement of such worlds is the presence of broad, though perhaps shallow, agents. To support our needs, we are developing an agent architecture that provides goals and goal directed reactive behavior, emotional state and its effects on behavior, some natural language abilities (especially pragmatics based language generation), and some memory and inference abilities. We are limiting each of these capacities whenever necessary to allow us to build a broadly capable, integrated agent.In attempting to construct a broad agent, constraints seem to arise between components of the architecture. In this brief note, we discuss some of these constraints.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
1
Bates, J. <i>Deep Structure for Virtual Reality.</i> Submitted to "Presence, The Journal of Teleoperators and Virtual Environments", MIT Press, 1991. Also available as Technical report CMU-CS-91--133, School of Computer Science, Carnegie Mellon University, Pittsburgh, PA, 1991.
 
2
Bates, J., Loyall, A., Reilly, S., Kantrowitz, M. <i>Tok: A Broad Architecture for Intelligent, Emotional Agents.</i> Technical report, School of Computer Science, Carnegie Mellon University, Pittsburgh, PA, forthcoming summer 1991.
 
3
Dyer, M. <i>In-Depth Understanding.</i> The MIT Press, Cambridge, MA, 1983.
 
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Kantrowitz, M. <i>Glinda: Natural Language Text Generation in the Oz Interactive Fiction Project.</i> Technical report CMU-CS-90--158, School of Computer Science, Carnegie Mellon University, Pittsburgh, PA, 1990.
 
6
Loyall, B., and Bates, J. <i>HAP: An Adaptive, Reactive Architecture for Agents.</i> Technical report, School of Computer Science, Carnegie Mellon University, Pittsburgh, PA, forthcoming summer 1991.
 
7
Ortony, A., Clore, G., and Collins, A. <i>The cognitive structure of emotions.</i> Cambridge University Press, 1988.
 
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Collaborative Colleagues:
Joseph Bates: colleagues
Bryan Loyall: colleagues
W. Scott Reilly: colleagues