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WiFi access point pricing as a dynamic game
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Source IEEE/ACM Transactions on Networking (TON) archive
Volume 14 ,  Issue 2  (April 2006) table of contents
Pages: 289 - 301  
Year of Publication: 2006
ISSN:1063-6692
Authors
John Musacchio  Information Systems and Technology Management Department, University of California, Santa Cruz, CA
Jean Walrand  Electrical Engineering and Computer Sciences Department, University of California, Berkeley, CA
Publisher
IEEE Press  Piscataway, NJ, USA
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DOI Bookmark: 10.1109/TENT.2006.872553

ABSTRACT

We study the economic interests of a wireless access point owner and his paying client, and model their interaction as a dynamic game. The key feature of this game is that the players have asymmetric information-the client knows more than the access provider. We find that if a client has a "web browser" utility function (a temporal utility function that grows linearly), it is a Nash equilibrium for the provider to charge the client a constant price per unit time. On the other hand, if the client has a "file transferor" utility function (a utility function that is a step function), the client would be unwilling to pay until the final time slot of the file transfer. We also study an expanded game where an access point sells to a reseller, which in turn sells to a mobile client and show that if the client has a web browser utility function, that constant price is a Nash equilibrium of the three player game. Finally, we study a two player game in which the access point does not know whether he faces a web browser or file transferor type client, and show conditions for which it is not a Nash equilibrium for the access point to maintain a constant price.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
John Musacchio: colleagues
Jean Walrand: colleagues