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Nonlinear optimization framework for image-based modeling on programmable graphics hardware
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Source International Conference on Computer Graphics and Interactive Techniques archive
ACM SIGGRAPH 2003 Papers table of contents
San Diego, California
SESSION: Computation on GPUs table of contents
Pages: 925 - 934  
Year of Publication: 2003
ISBN:1-58113-709-5
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Authors
Karl E. Hillesland  University of North Carolina at Chapel Hill
Sergey Molinov  Intel Corporation
Radek Grzeszczuk  Intel Corporation
Sponsor
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 11,   Downloads (12 Months): 69,   Citation Count: 10
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ABSTRACT

Graphics hardware is undergoing a change from fixed-function pipelines to more programmable organizations that resemble general purpose stream processors. In this paper, we show that certain general algorithms, not normally associated with computer graphics, can be mapped to such designs. Specifically, we cast nonlinear optimization as a data streaming process that is well matched to modern graphics processors. Our framework is particularly well suited for solving image-based modeling problems since it can be used to represent a large and diverse class of these problems using a common formulation. We successfully apply this approach to two distinct image-based modeling problems: light field mapping approximation and fitting the Lafortune model to spatial bidirectional reflectance distribution functions. Comparing the performance of the graphics hardware implementation to a CPU implementation, we show more than 5-fold improvement.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CARR, N. A., HALL, J. D., AND HART, J. C. 2002. Ray Engine. 2000 SIGGRAPH / Eurographics Workshop on Graphics Hardware, 1--10.
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NISHINO, K., SATO, Y., AND IKEUCHI, K. 1999. Eigen-Texture Method: Appearance Compression Based on 3D Model. In Proceedings of the IEEE Computer Science Conference on Computer Vision and Pattern Recognition (CVPR-99), 618--624.
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STRZODKA, R., AND RUMPF, M. 2001. Nonlinear Diffusion in Graphics Hardware. Proceedings EG/IEEE TCVG Symposium on Visualization, 75--84.
 
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CITED BY  10

Collaborative Colleagues:
Karl E. Hillesland: colleagues
Sergey Molinov: colleagues
Radek Grzeszczuk: colleagues