Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
1
Card, D., and Mitchell, J. L. 2002. Non-photorealistic rendering with pixel and vertex shaders. In ShaderX: Vertex and Pixel Shaders Tips and Tricks, W. Engel, Ed. Wordware, 319--333.
2
Isenberg, T., Halper, N., and Strothotte, T. 2002. Stylizing silhouettes at interactive rates: From silhouette edges to silhouette strokes. Computer Graphics Forum 21, 3, 249--258.