| Comparative analysis of high- and low-fidelity prototypes for more valid usability evaluations of mobile devices |
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Nordic Conference on Human-Computer Interaction; Vol. 189
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Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
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Oslo, Norway
Pages: 291 - 300
Year of Publication: 2006
ISBN:1-59593-325-5
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Downloads (6 Weeks): 45, Downloads (12 Months): 256, Citation Count: 6
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ABSTRACT
Validation of low-fidelity prototyping test results is difficult because we cannot claim whether the results are the effect of the prototype itself or the essence of the design concept we try to evaluate. However, it will cost too much if we implement a fully functional prototype for more valid evaluation. In this research, we provide a qualitative and reflective analysis of usability evaluations of a text messaging functionality of a mobile phone by comparing three types of prototyping techniques---paper-based and computer-based and fully functional prototype. This analysis led us to realize how significantly the unique characteristics of each different prototype affect the usability evaluation in different ways. We identify what characteristics of each prototype causes the differences in finding usability problems, and then suggest key considerations for designing more valid low-fidelity prototypes based on this analysis.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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CITED BY 6
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Katherine M. Sellen , Micheal A. Massimi , Danielle M. Lottridge , Khai N. Truong , Sean A. Bittle, The people-prototype problem: understanding the interaction between prototype format and user group, Proceedings of the 27th international conference on Human factors in computing systems, April 04-09, 2009, Boston, MA, USA
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