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ABSTRACT
Smart walls, interactive displays, and immersive projection dis are increasingly used in visualization and multimedia system. Tracking the user is one key element to implement inter, or e.g., to render new views according to the viewer's position to creat virtual reality-type displays. Persons viewing traditional screens or virtual reality rooms (CAVE) can be track with elec, optical, or many other tracking methods. If optica or computer vision track is used, then line of sight between the cameras and the tracked object is required. Opaque projection screens severely restrict the possibl camera setup, especially in CAVE-like environments.We present a novel, patented method to track users in three di through a projection screen. Our novel idea is to emplo a screen material that is opaque in the visible spectrum, and trans in the near-infrared (IR) spec, and then to use com vision -based or other optical tracking method to track the viewer in infrared spectrum. Non-solid screens like the FogScree seem to be one screen material that can deliver our objective, but also solid screens may be possible.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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DiVerdi, S., Rakkolainen, I., Höllerer, T., Olwal, A., A Novel Walk-through 3D Display. SPIE Electronic Imaging, Stereoscopic Displays and Applications XVII, San Jose, CA, USA, January 15-18, 2006.
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FogScreen display. FogScreen Inc., http://www.fogscreen.com, May 2006.
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Rakkolainen, I. Palovuori, K., A Walk-thru Screen. IS&T / SPIE Electronic Imaging 2002, Proceedings of Conference on Projection Displays VIII, San Jose, CA, USA, January 23-24, 2002. 17--22.
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Rakkolainen, I., Method and apparatus for tracking through a projection screen. Patent application FIN-20020489. Accepted.
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Rakkolainen, I., Palovuori, K., FogScreen - An Immaterial, Interactive Screen. Society for Information Displays (SID 2005) Invited paper. Boston, MA, USA, May 22-27, 2005.
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Ismo Rakkolainen , Jan Landkammer , Markku Laitinen , Mika Piirto , Karri Palovuori, The interactive FogScreen, ACM SIGGRAPH 2005 Emerging technologies, July 31-August 04, 2005, Los Angeles, California
[doi> 10.1145/1187297.1187306]
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INDEX TERMS
Primary Classification:
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.6
Methodology and Techniques
Subjects:
Interaction techniques
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Artificial, augmented, and virtual realities
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Graphical user interfaces (GUI)
General Terms:
Design,
Experimentation,
Human Factors,
Measurement
Keywords:
computer vision,
fogScreen,
interaction,
tracking
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