ACM Home Page
Please provide us with feedback. Feedback
Tracking users through a projection screen
Full text PdfPdf (222 KB)
Source International Multimedia Conference archive
Proceedings of the 14th annual ACM international conference on Multimedia table of contents
Santa Barbara, CA, USA
POSTER SESSION: Short papers session 1 table of contents
Pages: 101 - 104  
Year of Publication: 2006
ISBN:1-59593-447-2
Author
Ismo Rakkolainen  Tampere University of Technology, Tampere, Finland and FogScreen Inc., Helsinki, Finland
Sponsors
ACM: Association for Computing Machinery
SIGMULTIMEDIA: ACM Special Interest Group on Multimedia
Publisher
ACM  New York, NY, USA
Bibliometrics
Downloads (6 Weeks): 11,   Downloads (12 Months): 59,   Citation Count: 0
Additional Information:

abstract   references   index terms   collaborative colleagues  

Tools and Actions: Request Permissions Request Permissions    Review this Article  
DOI Bookmark: Use this link to bookmark this Article: http://doi.acm.org/10.1145/1180639.1180670
What is a DOI?

ABSTRACT

Smart walls, interactive displays, and immersive projection dis are increasingly used in visualization and multimedia system. Tracking the user is one key element to implement inter, or e.g., to render new views according to the viewer's position to creat virtual reality-type displays. Persons viewing traditional screens or virtual reality rooms (CAVE) can be track with elec, optical, or many other tracking methods. If optica or computer vision track is used, then line of sight between the cameras and the tracked object is required. Opaque projection screens severely restrict the possibl camera setup, especially in CAVE-like environments.We present a novel, patented method to track users in three di through a projection screen. Our novel idea is to emplo a screen material that is opaque in the visible spectrum, and trans in the near-infrared (IR) spec, and then to use com vision -based or other optical tracking method to track the viewer in infrared spectrum. Non-solid screens like the FogScree seem to be one screen material that can deliver our objective, but also solid screens may be possible.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

1
 
2
DiVerdi, S., Rakkolainen, I., Höllerer, T., Olwal, A., A Novel Walk-through 3D Display. SPIE Electronic Imaging, Stereoscopic Displays and Applications XVII, San Jose, CA, USA, January 15-18, 2006.
 
3
dnp Holo Screen. DNP, http://www.dnp.dk/. May 2006.
 
4
FogScreen display. FogScreen Inc., http://www.fogscreen.com, May 2006.
5
 
6
 
7
Precision position tracker. WorldViz, http://www.worldviz.com/, May 2006.
 
8
Rakkolainen, I. Palovuori, K., A Walk-thru Screen. IS&T / SPIE Electronic Imaging 2002, Proceedings of Conference on Projection Displays VIII, San Jose, CA, USA, January 23-24, 2002. 17--22.
 
9
Rakkolainen, I., Method and apparatus for tracking through a projection screen. Patent application FIN-20020489. Accepted.
 
10
Rakkolainen, I., Palovuori, K., FogScreen - An Immaterial, Interactive Screen. Society for Information Displays (SID 2005) Invited paper. Boston, MA, USA, May 22-27, 2005.
11
12
 
13
Rekimoto, J., Matsushita, N., Perceptual Surfaces: Towards a Human and Object Sensitive Interactive Display. In Worksho on Perceptual User Interfaces (PUI'97), October 1997, pp. 30--32.
 
14
Richards, A., Alien Vision: Exploring the Electromagnetic Spectrum with Imaging Technology. SPIE Press, Bellingham, WA, USA, 2001.
15
 
16
Smart-Nav EG hands free mouse. Eye control technologies Inc., http://www.naturalpoint.com/, May 2006.
17