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Tactylus, a pen-input device exploring audiotactile sensory binding
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Source Virtual Reality Software and Technology archive
Proceedings of the ACM symposium on Virtual reality software and technology table of contents
Limassol, Cyprus
SESSION: Haptics in VR (special session) table of contents
Pages: 312 - 315  
Year of Publication: 2006
ISBN:1-59593-321-2
Authors
Ernst Kruijff  Fraunhofer Institute for Intelligent Analysis and Information Systems and Graz University of Technology
Gerold Wesche  Fraunhofer Institute for Intelligent Analysis and Information Systems Sankt Augustin, Germany
Kai Riege  Fraunhofer Institute for Intelligent Analysis and Information Systems Sankt Augustin, Germany
Gernot Goebbels  fleXilution GmbH, Köln, Germany
Martijn Kunstman  XIOX, Culemborg, Netherlands
Dieter Schmalstieg  Graz University of Technology, Graz, Austria
Sponsors
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Recent studies have shown that through a careful combination of multiple sensory channels, so called multisensory binding effects can be achieved that can be beneficial for collision detection and texture recognition feedback. During the design of a new pen-input device called Tactylus, specific focus was put on exploring multisensory effects of audiotactile cues to create a new, but effective way to interact in virtual environments with the purpose to overcome several of the problems noticed in current devices.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Ernst Kruijff: colleagues
Gerold Wesche: colleagues
Kai Riege: colleagues
Gernot Goebbels: colleagues
Martijn Kunstman: colleagues
Dieter Schmalstieg: colleagues