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Extending the scene graph with a dataflow visualization system
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Source Virtual Reality Software and Technology archive
Proceedings of the ACM symposium on Virtual reality software and technology table of contents
Limassol, Cyprus
SESSION: Hardware & systems table of contents
Pages: 252 - 260  
Year of Publication: 2006
ISBN:1-59593-321-2
Authors
Michael Kalkusch  Graz University of Technology, Graz, Austria
Dieter Schmalstieg  Graz University of Technology, Graz, Austria
Sponsors
ACM: Association for Computing Machinery
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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ABSTRACT

Data ow graphs are a very successful paradigm in scientific visualization, while scene graphs are a leading approach in interactive graphics and virtual reality. Both approaches have their distinct advantages, and both build on a common set of basic techniques based on graph data structures. However, despite these similarities, no unified implementation of the two paradigms exists. This paper presents an in-depth analysis of the architectural components of dataflow visualization and scene graphs, and derives a design that integrates both these approaches.The implementation of this design builds on a common software infrastructure based on a scene graph, and extends it with virtualized dataflow, which allows the use of the scene graph structure and traversal mechanism for dynamically building and evaluating dataflow.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Michael Kalkusch: colleagues
Dieter Schmalstieg: colleagues