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ABSTRACT
Interaction with mobile applications is often awkward due to the limited and miniaturized input modalities available. This is especially problematic for games where the only incentive to use an application is the pleasure derived from the interaction. It is therefore interesting to examine novel forms of interaction in order to increase the "playability" of mobile games.This demo presents a mobile mixed reality game using computer vision (CV) as it's main interaction modality. The user can kick a virtual ball with his real foot into a virtual goal. REFERENCES
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